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misc/pylib/fontbuild/generateGlyph.py
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misc/pylib/fontbuild/generateGlyph.py
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# Copyright 2015 Google Inc. All Rights Reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import re
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from string import find
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from anchors import alignComponentsToAnchors, getAnchorByName
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def parseComposite(composite):
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c = composite.split("=")
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d = c[1].split("/")
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glyphName = d[0]
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if len(d) == 1:
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offset = [0, 0]
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else:
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offset = [int(i) for i in d[1].split(",")]
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accentString = c[0]
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accents = accentString.split("+")
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baseName = accents.pop(0)
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accentNames = [i.split(":") for i in accents]
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return (glyphName, baseName, accentNames, offset)
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def copyMarkAnchors(f, g, srcname, width):
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for anchor in f[srcname].anchors:
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if anchor.name in ("top_dd", "bottom_dd", "top0315"):
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g.appendAnchor(anchor.name, (anchor.x + width, anchor.y))
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if ("top" == anchor.name and
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not any(a.name == "parent_top" for a in g.anchors)):
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g.appendAnchor("parent_top", anchor.position)
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if ("bottom" == anchor.name and
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not any(a.name == "bottom" for a in g.anchors)):
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g.appendAnchor("bottom", anchor.position)
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if any(a.name == "top" for a in g.anchors):
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return
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anchor_parent_top = getAnchorByName(g, "parent_top")
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if anchor_parent_top is not None:
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g.appendAnchor("top", anchor_parent_top.position)
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def generateGlyph(f,gname,glyphList={}):
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glyphName, baseName, accentNames, offset = parseComposite(gname)
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if f.has_key(glyphName):
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print('Existing glyph "%s" found in font, ignoring composition rule '
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'"%s"' % (glyphName, gname))
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return
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if baseName.find("_") != -1:
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g = f.newGlyph(glyphName)
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for componentName in baseName.split("_"):
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g.appendComponent(componentName, (g.width, 0))
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g.width += f[componentName].width
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setUnicodeValue(g, glyphList)
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else:
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try:
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f.compileGlyph(glyphName, baseName, accentNames)
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except KeyError as e:
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print('KeyError raised for composition rule "%s", likely "%s" '
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'anchor not found in glyph "%s"' % (gname, e, baseName))
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return
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g = f[glyphName]
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setUnicodeValue(g, glyphList)
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copyMarkAnchors(f, g, baseName, offset[1] + offset[0])
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if len(accentNames) > 0:
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alignComponentsToAnchors(f, glyphName, baseName, accentNames)
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if offset[0] != 0 or offset[1] != 0:
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g.width += offset[1] + offset[0]
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g.move((offset[0], 0), anchors=False)
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def setUnicodeValue(glyph, glyphList):
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"""Try to ensure glyph has a unicode value -- used by FDK to make OTFs."""
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if glyph.name in glyphList:
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glyph.unicode = int(glyphList[glyph.name], 16)
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else:
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uvNameMatch = re.match("uni([\dA-F]{4})$", glyph.name)
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if uvNameMatch:
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glyph.unicode = int(uvNameMatch.group(1), 16)
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