/*
 * Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef MANGOS_DBCSTORES_H
#define MANGOS_DBCSTORES_H

#include "Common.h"
#include "Database/DBCStore.h"
#include "DBCStructure.h"

#include <list>

bool IsAcceptableClientBuild(uint32 build);
std::string AcceptableClientBuildsListStr();

typedef std::list<uint32> SimpleFactionsList;

SimpleFactionsList const* GetFactionTeamList(uint32 faction);
char* GetPetName(uint32 petfamily, uint32 dbclang);
uint32 GetTalentSpellCost(uint32 spellId);
TalentSpellPos const* GetTalentSpellPos(uint32 spellId);

int32 GetAreaFlagByAreaID(uint32 area_id);                  // -1 if not found
uint32 GetAreaFlagByMapId(uint32 mapid);

MANGOS_DLL_SPEC AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
MANGOS_DLL_SPEC AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id);

uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId);

enum ContentLevels
{
    CONTENT_1_60 = 0,
    CONTENT_61_70,
    CONTENT_71_80
};
ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId);

ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id);

bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId);

void Zone2MapCoordinates(float& x,float& y,uint32 zone);
void Map2ZoneCoordinates(float& x,float& y,uint32 zone);

typedef std::map<uint32/*pair32(map,diff)*/,MapDifficulty> MapDifficultyMap;
MapDifficulty const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty);

uint32 const* /*[3]*/ GetTalentTabPages(uint32 cls);

PvPDifficultyEntry const* GetBattlegroundBracketByLevel(uint32 mapid, uint32 level);
PvPDifficultyEntry const* GetBattlegroundBracketById(uint32 mapid, BattleGroundBracketId id);

extern DBCStorage <AchievementEntry>             sAchievementStore;
extern DBCStorage <AchievementCriteriaEntry>     sAchievementCriteriaStore;
extern DBCStorage <AreaTableEntry>               sAreaStore;// recommend access using functions
extern DBCStorage <AreaGroupEntry>               sAreaGroupStore;
extern DBCStorage <AreaTriggerEntry>             sAreaTriggerStore;
extern DBCStorage <AuctionHouseEntry>            sAuctionHouseStore;
extern DBCStorage <BankBagSlotPricesEntry>       sBankBagSlotPricesStore;
extern DBCStorage <BarberShopStyleEntry>         sBarberShopStyleStore;
extern DBCStorage <BattlemasterListEntry>        sBattlemasterListStore;
//extern DBCStorage <ChatChannelsEntry>           sChatChannelsStore; -- accessed using function, no usable index
extern DBCStorage <CharStartOutfitEntry>         sCharStartOutfitStore;
extern DBCStorage <CharTitlesEntry>              sCharTitlesStore;
extern DBCStorage <ChrClassesEntry>              sChrClassesStore;
extern DBCStorage <ChrRacesEntry>                sChrRacesStore;
extern DBCStorage <CinematicSequencesEntry>      sCinematicSequencesStore;
extern DBCStorage <CreatureDisplayInfoEntry>     sCreatureDisplayInfoStore;
extern DBCStorage <CreatureFamilyEntry>          sCreatureFamilyStore;
extern DBCStorage <CreatureSpellDataEntry>       sCreatureSpellDataStore;
extern DBCStorage <CreatureTypeEntry>            sCreatureTypeStore;
extern DBCStorage <CurrencyTypesEntry>           sCurrencyTypesStore;
extern DBCStorage <DurabilityCostsEntry>         sDurabilityCostsStore;
extern DBCStorage <DurabilityQualityEntry>       sDurabilityQualityStore;
extern DBCStorage <EmotesEntry>                  sEmotesStore;
extern DBCStorage <EmotesTextEntry>              sEmotesTextStore;
extern DBCStorage <FactionEntry>                 sFactionStore;
extern DBCStorage <FactionTemplateEntry>         sFactionTemplateStore;
extern DBCStorage <GameObjectDisplayInfoEntry>   sGameObjectDisplayInfoStore;
extern DBCStorage <GemPropertiesEntry>           sGemPropertiesStore;
extern DBCStorage <GlyphPropertiesEntry>         sGlyphPropertiesStore;
extern DBCStorage <GlyphSlotEntry>               sGlyphSlotStore;

extern DBCStorage <GtBarberShopCostBaseEntry>    sGtBarberShopCostBaseStore;
extern DBCStorage <GtCombatRatingsEntry>         sGtCombatRatingsStore;
extern DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore;
extern DBCStorage <GtChanceToMeleeCritEntry>     sGtChanceToMeleeCritStore;
extern DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore;
extern DBCStorage <GtChanceToSpellCritEntry>     sGtChanceToSpellCritStore;
extern DBCStorage <GtOCTRegenHPEntry>            sGtOCTRegenHPStore;
//extern DBCStorage <GtOCTRegenMPEntry>            sGtOCTRegenMPStore; -- not used currently
extern DBCStorage <GtRegenHPPerSptEntry>         sGtRegenHPPerSptStore;
extern DBCStorage <GtRegenMPPerSptEntry>         sGtRegenMPPerSptStore;
extern DBCStorage <HolidaysEntry>                sHolidaysStore;
extern DBCStorage <ItemEntry>                    sItemStore;
extern DBCStorage <ItemBagFamilyEntry>           sItemBagFamilyStore;
//extern DBCStorage <ItemDisplayInfoEntry>      sItemDisplayInfoStore; -- not used currently
extern DBCStorage <ItemExtendedCostEntry>        sItemExtendedCostStore;
extern DBCStorage <ItemLimitCategoryEntry>       sItemLimitCategoryStore;
extern DBCStorage <ItemRandomPropertiesEntry>    sItemRandomPropertiesStore;
extern DBCStorage <ItemRandomSuffixEntry>        sItemRandomSuffixStore;
extern DBCStorage <ItemSetEntry>                 sItemSetStore;
extern DBCStorage <LockEntry>                    sLockStore;
extern DBCStorage <MailTemplateEntry>            sMailTemplateStore;
extern DBCStorage <MapEntry>                     sMapStore;
//extern DBCStorage <MapDifficultyEntry>           sMapDifficultyStore; -- use GetMapDifficultyData insteed
extern MapDifficultyMap                          sMapDifficultyMap;
extern DBCStorage <MovieEntry>                   sMovieStore;
extern DBCStorage <QuestSortEntry>               sQuestSortStore;
//extern DBCStorage <PvPDifficultyEntry>           sPvPDifficultyStore; -- use GetBattlegroundSlotByLevel for access
extern DBCStorage <RandomPropertiesPointsEntry>  sRandomPropertiesPointsStore;
extern DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore;
extern DBCStorage <ScalingStatValuesEntry>       sScalingStatValuesStore;
extern DBCStorage <SkillLineEntry>               sSkillLineStore;
extern DBCStorage <SkillLineAbilityEntry>        sSkillLineAbilityStore;
extern DBCStorage <SoundEntriesEntry>            sSoundEntriesStore;
extern DBCStorage <SpellCastTimesEntry>          sSpellCastTimesStore;
extern DBCStorage <SpellDurationEntry>           sSpellDurationStore;
extern DBCStorage <SpellFocusObjectEntry>        sSpellFocusObjectStore;
extern DBCStorage <SpellItemEnchantmentEntry>    sSpellItemEnchantmentStore;
extern DBCStorage <SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore;
extern SpellCategoryStore                        sSpellCategoryStore;
extern PetFamilySpellsStore                      sPetFamilySpellsStore;
extern DBCStorage <SpellRadiusEntry>             sSpellRadiusStore;
extern DBCStorage <SpellRangeEntry>              sSpellRangeStore;
extern DBCStorage <SpellRuneCostEntry>           sSpellRuneCostStore;
extern DBCStorage <SpellShapeshiftEntry>         sSpellShapeshiftStore;
extern DBCStorage <SpellEntry>                   sSpellStore;
extern DBCStorage <StableSlotPricesEntry>        sStableSlotPricesStore;
extern DBCStorage <SummonPropertiesEntry>        sSummonPropertiesStore;
extern DBCStorage <TalentEntry>                  sTalentStore;
extern DBCStorage <TalentTabEntry>               sTalentTabStore;
extern DBCStorage <TaxiNodesEntry>               sTaxiNodesStore;
extern DBCStorage <TaxiPathEntry>                sTaxiPathStore;
extern TaxiMask                                  sTaxiNodesMask;
extern TaxiMask                                  sOldContinentsNodesMask;
extern TaxiPathSetBySource                       sTaxiPathSetBySource;
extern TaxiPathNodesByPath                       sTaxiPathNodesByPath;
extern DBCStorage <TotemCategoryEntry>           sTotemCategoryStore;
extern DBCStorage <VehicleEntry>                 sVehicleStore;
extern DBCStorage <VehicleSeatEntry>             sVehicleSeatStore;
//extern DBCStorage <WorldMapAreaEntry>           sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates
extern DBCStorage <WorldMapOverlayEntry>         sWorldMapOverlayStore;
extern DBCStorage <WorldSafeLocsEntry>           sWorldSafeLocsStore;

void LoadDBCStores(const std::string& dataPath);

// script support functions
MANGOS_DLL_SPEC DBCStorage <SoundEntriesEntry>          const* GetSoundEntriesStore();
MANGOS_DLL_SPEC DBCStorage <SpellEntry>                 const* GetSpellStore();
MANGOS_DLL_SPEC DBCStorage <SpellRangeEntry>            const* GetSpellRangeStore();
MANGOS_DLL_SPEC DBCStorage <FactionEntry>               const* GetFactionStore();
MANGOS_DLL_SPEC DBCStorage <ItemEntry>                  const* GetItemDisplayStore();
MANGOS_DLL_SPEC DBCStorage <CreatureDisplayInfoEntry>   const* GetCreatureDisplayStore();
MANGOS_DLL_SPEC DBCStorage <EmotesEntry>                const* GetEmotesStore();
MANGOS_DLL_SPEC DBCStorage <EmotesTextEntry>            const* GetEmotesTextStore();
#endif
