-- MySQL dump 10.11
--
-- Host: localhost    Database: characters
-- ------------------------------------------------------
-- Server version    5.0.45-Debian_1ubuntu3.1-log

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  `bag` int(11) unsigned NOT NULL default '0',
  `slot` tinyint(3) unsigned NOT NULL default '0',
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--
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--

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  PRIMARY KEY  (`id`),
  KEY `owner` (`owner`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';

--
-- Dumping data for table `character_pet`
--

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--
-- Table structure for table `character_pet_declinedname`
--

DROP TABLE IF EXISTS `character_pet_declinedname`;
CREATE TABLE `character_pet_declinedname` (
  `id` int(11) unsigned NOT NULL default '0',
  `owner` int(11) unsigned NOT NULL default '0',
  `genitive` varchar(12) NOT NULL default '',
  `dative` varchar(12) NOT NULL default '',
  `accusative` varchar(12) NOT NULL default '',
  `instrumental` varchar(12) NOT NULL default '',
  `prepositional` varchar(12) NOT NULL default '',
  PRIMARY KEY  (`id`),
  KEY owner_key (`owner`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `character_pet_declinedname`
--

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--
-- Table structure for table `character_phase_data`
--

DROP TABLE IF EXISTS `character_phase_data`;
CREATE TABLE `character_phase_data` (
  `guid` int(11) NOT NULL,
  `map` smallint(6) NOT NULL,
  `phase` int(11) NOT NULL DEFAULT '0',
  PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;

--
-- Dumping data for table `character_phase_data`
--

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--
-- Table structure for table `character_queststatus`
--

DROP TABLE IF EXISTS `character_queststatus`;
CREATE TABLE `character_queststatus` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
  `status` int(11) unsigned NOT NULL default '0',
  `rewarded` tinyint(1) unsigned NOT NULL default '0',
  `explored` tinyint(1) unsigned NOT NULL default '0',
  `timer` bigint(20) unsigned NOT NULL default '0',
  `mobcount1` int(11) unsigned NOT NULL default '0',
  `mobcount2` int(11) unsigned NOT NULL default '0',
  `mobcount3` int(11) unsigned NOT NULL default '0',
  `mobcount4` int(11) unsigned NOT NULL default '0',
  `itemcount1` int(11) unsigned NOT NULL default '0',
  `itemcount2` int(11) unsigned NOT NULL default '0',
  `itemcount3` int(11) unsigned NOT NULL default '0',
  `itemcount4` int(11) unsigned NOT NULL default '0',
  `itemcount5` int(11) unsigned NOT NULL default '0',
  `itemcount6` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_queststatus`
--

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--
-- Table structure for table `character_queststatus_daily`
--

DROP TABLE IF EXISTS `character_queststatus_daily`;
CREATE TABLE `character_queststatus_daily` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
  PRIMARY KEY  (`guid`,`quest`),
  KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_queststatus_daily`
--

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--
-- Table structure for table `character_queststatus_monthly`
--

DROP TABLE IF EXISTS `character_queststatus_monthly`;
CREATE TABLE `character_queststatus_monthly` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
  PRIMARY KEY  (`guid`,`quest`),
  KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_queststatus_monthly`
--

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--
-- Table structure for table `character_queststatus_weekly`
--

DROP TABLE IF EXISTS `character_queststatus_weekly`;
CREATE TABLE `character_queststatus_weekly` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
  PRIMARY KEY  (`guid`,`quest`),
  KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_queststatus_weekly`
--

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--
-- Table structure for table `character_reputation`
--

DROP TABLE IF EXISTS `character_reputation`;
CREATE TABLE `character_reputation` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `faction` int(11) unsigned NOT NULL default '0',
  `standing` int(11) NOT NULL default '0',
  `flags` int(11) NOT NULL default '0',
  PRIMARY KEY  (`guid`,`faction`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_reputation`
--

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--
-- Table structure for table `character_skills`
--

DROP TABLE IF EXISTS `character_skills`;
CREATE TABLE `character_skills` (
  `guid` int(11) unsigned NOT NULL COMMENT 'Global Unique Identifier',
  `skill` mediumint(9) unsigned NOT NULL,
  `value` mediumint(9) unsigned NOT NULL,
  `max` mediumint(9) unsigned NOT NULL,
  PRIMARY KEY  (`guid`,`skill`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_skills`
--

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--
-- Table structure for table `character_social`
--

DROP TABLE IF EXISTS `character_social`;
CREATE TABLE `character_social` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
  `friend` int(11) unsigned NOT NULL default '0' COMMENT 'Friend Global Unique Identifier',
  `flags` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Friend Flags',
  `note` varchar(48) NOT NULL DEFAULT '' COMMENT 'Friend Note',
  PRIMARY KEY  (`guid`,`friend`,`flags`),
  KEY `guid` (`guid`),
  KEY `friend` (`friend`),
  KEY `guid_flags` (`guid`,`flags`),
  KEY `friend_flags` (`friend`,`flags`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_social`
--

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--
-- Table structure for table `character_spell`
--

DROP TABLE IF EXISTS `character_spell`;
CREATE TABLE `character_spell` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
  `active` tinyint(3) unsigned NOT NULL default '1',
  `disabled` tinyint(3) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`spell`),
  KEY `Idx_spell` (`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_spell`
--

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--
-- Table structure for table `character_spell_cooldown`
--

DROP TABLE IF EXISTS `character_spell_cooldown`;
CREATE TABLE `character_spell_cooldown` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',
  `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
  `item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
  `time` bigint(20) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `character_spell_cooldown`
--

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--
-- Table structure for table `character_stats`
--

DROP TABLE IF EXISTS `character_stats`;
CREATE TABLE `character_stats` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',
  `maxhealth` int(10) UNSIGNED NOT NULL default '0',
  `maxpower1` int(10) UNSIGNED NOT NULL default '0',
  `maxpower2` int(10) UNSIGNED NOT NULL default '0',
  `maxpower3` int(10) UNSIGNED NOT NULL default '0',
  `maxpower4` int(10) UNSIGNED NOT NULL default '0',
  `maxpower5` int(10) UNSIGNED NOT NULL default '0',
  `strength` int(10) UNSIGNED NOT NULL default '0',
  `agility` int(10) UNSIGNED NOT NULL default '0',
  `stamina` int(10) UNSIGNED NOT NULL default '0',
  `intellect` int(10) UNSIGNED NOT NULL default '0',
  `spirit` int(10) UNSIGNED NOT NULL default '0',
  `armor` int(10) UNSIGNED NOT NULL default '0',
  `resHoly` int(10) UNSIGNED NOT NULL default '0',
  `resFire` int(10) UNSIGNED NOT NULL default '0',
  `resNature` int(10) UNSIGNED NOT NULL default '0',
  `resFrost` int(10) UNSIGNED NOT NULL default '0',
  `resShadow` int(10) UNSIGNED NOT NULL default '0',
  `resArcane` int(10) UNSIGNED NOT NULL default '0',
  `blockPct` float UNSIGNED NOT NULL default '0',
  `dodgePct` float UNSIGNED NOT NULL default '0',
  `parryPct` float UNSIGNED NOT NULL default '0',
  `critPct` float UNSIGNED NOT NULL default '0',
  `rangedCritPct` float UNSIGNED NOT NULL default '0',
  `spellCritPct` float UNSIGNED NOT NULL default '0',
  `attackPower` int(10) UNSIGNED NOT NULL default '0',
  `rangedAttackPower` int(10) UNSIGNED NOT NULL default '0',
  `spellPower` int(10) UNSIGNED NOT NULL default '0',
  PRIMARY KEY  (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `character_stats`
--

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--
-- Table structure for table `character_talent`
--

DROP TABLE IF EXISTS `character_talent`;
CREATE TABLE `character_talent` (
  `guid` int(11) unsigned NOT NULL,
  `talent_id` int(11) unsigned NOT NULL,
  `current_rank` tinyint(3) unsigned NOT NULL DEFAULT '0',
  `spec` tinyint(3) unsigned NOT NULL DEFAULT '0',
  PRIMARY KEY (`guid`,`talent_id`,`spec`),
  KEY guid_key (`guid`),
  KEY talent_key (`talent_id`),
  KEY spec_key (`spec`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `character_talent`
--

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--
-- Table structure for table `character_ticket`
--

DROP TABLE IF EXISTS `character_ticket`;
CREATE TABLE `character_ticket` (
  `ticket_id` int(11) unsigned NOT NULL auto_increment,
  `guid` int(11) unsigned NOT NULL default '0',
  `ticket_text` text,
  `response_text` text,
  `ticket_lastchange` TIMESTAMP ON  UPDATE  CURRENT_TIMESTAMP  NOT  NULL  DEFAULT CURRENT_TIMESTAMP,
  PRIMARY KEY  (`ticket_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_ticket`
--

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--
-- Table structure for table `character_tutorial`
--

DROP TABLE IF EXISTS `character_tutorial`;
CREATE TABLE `character_tutorial` (
  `account` bigint(20) unsigned NOT NULL auto_increment COMMENT 'Account Identifier',
  `tut0` int(11) unsigned NOT NULL default '0',
  `tut1` int(11) unsigned NOT NULL default '0',
  `tut2` int(11) unsigned NOT NULL default '0',
  `tut3` int(11) unsigned NOT NULL default '0',
  `tut4` int(11) unsigned NOT NULL default '0',
  `tut5` int(11) unsigned NOT NULL default '0',
  `tut6` int(11) unsigned NOT NULL default '0',
  `tut7` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`account`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

--
-- Dumping data for table `character_tutorial`
--

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--
-- Table structure for table `corpse`
--

DROP TABLE IF EXISTS `corpse`;
CREATE TABLE `corpse` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `player` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
  `position_x` float NOT NULL default '0',
  `position_y` float NOT NULL default '0',
  `position_z` float NOT NULL default '0',
  `orientation` float NOT NULL default '0',
  `map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
  `phaseMask` smallint(5) unsigned NOT NULL default '1',
  `time` bigint(20) unsigned NOT NULL default '0',
  `corpse_type` tinyint(3) unsigned NOT NULL default '0',
  `instance` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`),
  KEY `idx_type` (`corpse_type`),
  KEY `instance` (`instance`),
  INDEX `Idx_player`(`player`),
  INDEX `Idx_time`(`time`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Death System';

--
-- Dumping data for table `corpse`
--

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/*!40000 ALTER TABLE `corpse` DISABLE KEYS */;
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--
-- Table structure for table `creature_respawn`
--

DROP TABLE IF EXISTS `creature_respawn`;
CREATE TABLE `creature_respawn` (
  `guid` int(10) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `respawntime` bigint(20) unsigned NOT NULL default '0',
  `instance` mediumint(8) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`instance`),
  KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Grid Loading System';

--
-- Dumping data for table `creature_respawn`
--

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--
-- Table structure for table `game_event_status`
--

DROP TABLE IF EXISTS `game_event_status`;
CREATE TABLE `game_event_status` (
  `event` smallint(6) unsigned NOT NULL default '0',
  PRIMARY KEY  (`event`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Game event system';

--
-- Dumping data for table `game_event_status`
--

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--
-- Table structure for table `gameobject_respawn`
--

DROP TABLE IF EXISTS `gameobject_respawn`;
CREATE TABLE `gameobject_respawn` (
  `guid` int(10) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `respawntime` bigint(20) unsigned NOT NULL default '0',
  `instance` mediumint(8) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`instance`),
  KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Grid Loading System';

--
-- Dumping data for table `gameobject_respawn`
--

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--
-- Table structure for table `groups`
--

DROP TABLE IF EXISTS `groups`;
CREATE TABLE `groups` (
  `groupId` int(11) unsigned NOT NULL,
  `leaderGuid` int(11) unsigned NOT NULL,
  `mainTank` int(11) unsigned NOT NULL,
  `mainAssistant` int(11) unsigned NOT NULL,
  `lootMethod` tinyint(4) unsigned NOT NULL,
  `looterGuid` int(11) unsigned NOT NULL,
  `lootThreshold` tinyint(4) unsigned NOT NULL,
  `icon1` int(11) unsigned NOT NULL,
  `icon2` int(11) unsigned NOT NULL,
  `icon3` int(11) unsigned NOT NULL,
  `icon4` int(11) unsigned NOT NULL,
  `icon5` int(11) unsigned NOT NULL,
  `icon6` int(11) unsigned NOT NULL,
  `icon7` int(11) unsigned NOT NULL,
  `icon8` int(11) unsigned NOT NULL,
  `groupType` tinyint(1) unsigned NOT NULL,
  `difficulty` tinyint(3) unsigned NOT NULL default '0',
  `raiddifficulty` int(11) UNSIGNED NOT NULL default '0',
  PRIMARY KEY  (`groupId`),
  UNIQUE KEY  (`leaderGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';

--
-- Dumping data for table `groups`
--

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-- ----------------------------
-- Table structure for group_instance
-- ----------------------------
DROP TABLE IF EXISTS `group_instance`;
CREATE TABLE `group_instance` (
  `leaderGuid` int(11) unsigned NOT NULL default '0',
  `instance` int(11) unsigned NOT NULL default '0',
  `permanent` tinyint(1) unsigned NOT NULL default '0',
  PRIMARY KEY  (`leaderGuid`,`instance`),
  KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `group_instance`
--

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--
-- Table structure for table `group_member`
--

DROP TABLE IF EXISTS `group_member`;
CREATE TABLE `group_member` (
  `groupId` int(11) unsigned NOT NULL,
  `memberGuid` int(11) unsigned NOT NULL,
  `assistant` tinyint(1) unsigned NOT NULL,
  `subgroup` smallint(6) unsigned NOT NULL,
  PRIMARY KEY  (`groupId`,`memberGuid`),
  INDEX `Idx_memberGuid`(`memberGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';

--
-- Dumping data for table `group_member`
--

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--
-- Table structure for table `guild`
--

DROP TABLE IF EXISTS `guild`;
CREATE TABLE `guild` (
  `guildid` int(6) unsigned NOT NULL default '0',
  `name` varchar(255) NOT NULL default '',
  `leaderguid` int(6) unsigned NOT NULL default '0',
  `EmblemStyle` int(5) NOT NULL default '0',
  `EmblemColor` int(5) NOT NULL default '0',
  `BorderStyle` int(5) NOT NULL default '0',
  `BorderColor` int(5) NOT NULL default '0',
  `BackgroundColor` int(5) NOT NULL default '0',
  `info` text NOT NULL,
  `motd` varchar(255) NOT NULL default '',
  `createdate` bigint(20) unsigned NOT NULL default '0',
  `BankMoney` bigint(20) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';

--
-- Dumping data for table `guild`
--

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--
-- Table structure for table `guild_bank_eventlog`
--

DROP TABLE IF EXISTS `guild_bank_eventlog`;
CREATE TABLE `guild_bank_eventlog` (
  `guildid` int(11) unsigned NOT NULL default '0' COMMENT 'Guild Identificator',
  `LogGuid` int(11) unsigned NOT NULL default '0' COMMENT 'Log record identificator - auxiliary column',
  `TabId` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Guild bank TabId',
  `EventType` tinyint(3) unsigned NOT NULL default '0' COMMENT 'Event type',
  `PlayerGuid` int(11) unsigned NOT NULL default '0',
  `ItemOrMoney` int(11) unsigned NOT NULL default '0',
  `ItemStackCount` tinyint(3) unsigned NOT NULL default '0',
  `DestTabId` tinyint(1) unsigned NOT NULL default '0' COMMENT 'Destination Tab Id',
  `TimeStamp` bigint(20) unsigned NOT NULL default '0' COMMENT 'Event UNIX time',
  PRIMARY KEY  (`guildid`,`LogGuid`,`TabId`),
  KEY `guildid_key` (`guildid`),
  INDEX `Idx_PlayerGuid`(`PlayerGuid`),
  INDEX `Idx_LogGuid`(`LogGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `guild_bank_eventlog`
--

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--
-- Table structure for table `guild_bank_item`
--

DROP TABLE IF EXISTS `guild_bank_item`;
CREATE TABLE `guild_bank_item` (
  `guildid` int(11) unsigned NOT NULL default '0',
  `TabId` tinyint(1) unsigned NOT NULL default '0',
  `SlotId` tinyint(3) unsigned NOT NULL default '0',
  `item_guid` int(11) unsigned NOT NULL default '0',
  `item_entry` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guildid`,`tabid`,`slotid`),
  KEY `guildid_key` (`guildid`),
  INDEX `Idx_item_guid`(`item_guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `guild_bank_item`
--

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--
-- Table structure for table `guild_bank_right`
--

DROP TABLE IF EXISTS `guild_bank_right`;
CREATE TABLE `guild_bank_right` (
  `guildid` int(11) unsigned NOT NULL default '0',
  `TabId` tinyint(1) unsigned NOT NULL default '0',
  `rid` int(11) unsigned NOT NULL default '0',
  `gbright` tinyint(3) unsigned NOT NULL default '0',
  `SlotPerDay` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guildid`,`TabId`,`rid`),
  KEY `guildid_key` (`guildid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

--
-- Dumping data for table `guild_bank_right`
--

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--
-- Table structure for table `guild_bank_tab`
--

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) ENGINE=InnoDB DEFAULT CHARSET=utf8;

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-- Table structure for table `guild_eventlog`
--

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--

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-- Dumping data for table `guild_member`
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-- ----------------------------
-- Table structure for instance_reset
-- ----------------------------
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--

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  `text` longtext,
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-- Table structure for table `mail_items`
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC;

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--
-- Table structure for table `pet_aura`
--

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  `caster_guid` bigint(20) unsigned NOT NULL default '0' COMMENT 'Full Global Unique Identifier',
  `item_guid` int(11) unsigned NOT NULL default '0',
  `spell` int(11) unsigned NOT NULL default '0',
  `stackcount` INT(11) UNSIGNED NOT NULL DEFAULT '1',
  `remaincharges` INT(11) UNSIGNED NOT NULL DEFAULT '0',
  `basepoints0` INT(11) NOT NULL DEFAULT '0',
  `basepoints1` INT(11) NOT NULL DEFAULT '0',
  `basepoints2` INT(11) NOT NULL DEFAULT '0',
  `periodictime0` INT(11) UNSIGNED NOT NULL DEFAULT '0',
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  `maxduration` INT(11) NOT NULL DEFAULT '0',
  `remaintime` INT(11) NOT NULL DEFAULT '0',
  `effIndexMask` INT(11) UNSIGNED NOT NULL DEFAULT '0',
  PRIMARY KEY (`guid`,`caster_guid`,`item_guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';

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-- Table structure for table `pet_spell`
--

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) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';

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--
-- Table structure for table `petition`
--

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CREATE TABLE `petition` (
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  `petitionguid` int(10) unsigned default '0',
  `name` varchar(255) NOT NULL default '',
  `type` int(10) unsigned NOT NULL default '0',
  PRIMARY KEY  (`ownerguid`,`type`),
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Guild System';

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-- Dumping data for table `petition`
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-- Table structure for table `petition_sign`
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  `petitionguid` int(11) unsigned NOT NULL default '0',
  `playerguid` int(11) unsigned NOT NULL default '0',
  `player_account` int(11) unsigned NOT NULL default '0',
  `type` int(10) unsigned NOT NULL default '0',
  PRIMARY KEY  (`petitionguid`,`playerguid`),
  INDEX `Idx_playerguid`(`playerguid`),
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-- Dumping data for table `saved_variables`
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-- Table structure for table `world`
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-- Dump completed on 2008-01-10 11:37:06
