diff --git a/src/game/DBCStores.cpp b/src/game/DBCStores.cpp index 03a6f0c09..4bc287a06 100644 --- a/src/game/DBCStores.cpp +++ b/src/game/DBCStores.cpp @@ -121,7 +121,6 @@ DBCStorage sItemArmorShieldStore(ItemArmorShieldf DBCStorage sItemArmorTotalStore(ItemArmorTotalfmt); DBCStorage sItemBagFamilyStore(ItemBagFamilyfmt); DBCStorage sItemClassStore(ItemClassfmt); -//DBCStorage sItemCondExtCostsStore(ItemCondExtCostsEntryfmt); DBCStorage sItemDamageAmmoStore(ItemDamagefmt); DBCStorage sItemDamageOneHandStore(ItemDamagefmt); DBCStorage sItemDamageOneHandCasterStore(ItemDamagefmt); @@ -522,7 +521,6 @@ void LoadDBCStores(const std::string& dataPath) LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemBagFamilyStore, dbcPath,"ItemBagFamily.dbc"); LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemClassStore, dbcPath,"ItemClass.dbc"); //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemDisplayInfoStore, dbcPath,"ItemDisplayInfo.dbc"); -- not used currently - //LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemCondExtCostsStore, dbcPath,"ItemCondExtCosts.dbc"); LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemLimitCategoryStore, dbcPath,"ItemLimitCategory.dbc"); LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemRandomPropertiesStore,dbcPath,"ItemRandomProperties.dbc"); LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemRandomSuffixStore, dbcPath,"ItemRandomSuffix.dbc"); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 1ad130e3e..f5f71e9f6 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "0134" + #define REVISION_NR "0135" #endif // __REVISION_NR_H__