Fix some code porting discrepancies

This commit is contained in:
Antz 2016-09-16 11:12:41 +01:00 committed by Antz
parent f0febf526b
commit 00983174a5
19 changed files with 41 additions and 41 deletions

View file

@ -1136,7 +1136,7 @@ void CreatureEventAI::EnterEvadeMode()
if (m_creature->IsAlive() && !m_creature->IsBoarded())
m_creature->GetMotionMaster()->MoveTargetedHome();
m_creature->SetLootRecipient(nullptr);
m_creature->SetLootRecipient(NULL);
// Handle Evade events
for (CreatureEventAIList::iterator i = m_CreatureEventAIList.begin(); i != m_CreatureEventAIList.end(); ++i)