Fix some code porting discrepancies

This commit is contained in:
Antz 2016-09-16 11:12:41 +01:00 committed by Antz
parent f0febf526b
commit 00983174a5
19 changed files with 41 additions and 41 deletions

View file

@ -39,7 +39,7 @@ Pet::Pet(PetType type) :
m_resetTalentsCost(0), m_resetTalentsTime(0), m_usedTalentCount(0),
m_removed(false), m_petType(type), m_duration(0),
m_bonusdamage(0), m_auraUpdateMask(0), m_loading(false),
m_declinedname(nullptr), m_petModeFlags(PET_MODE_DEFAULT), m_retreating(false),
m_declinedname(NULL), m_petModeFlags(PET_MODE_DEFAULT), m_retreating(false),
m_stayPosSet(false), m_stayPosX(0), m_stayPosY(0), m_stayPosZ(0), m_stayPosO(0),
m_opener(0), m_openerMinRange(0), m_openerMaxRange(0)
{
@ -426,7 +426,7 @@ void Pet::SavePetToDB(PetSaveMode mode)
};
savePet.addString(ss);
savePet.addUInt64(uint64(time(nullptr)));
savePet.addUInt64(uint64(time(NULL)));
savePet.addUInt32(uint32(m_resetTalentsCost));
savePet.addUInt64(uint64(m_resetTalentsTime));
savePet.addUInt32(GetUInt32Value(UNIT_CREATED_BY_SPELL));