Fix some code porting discrepancies

This commit is contained in:
Antz 2016-09-16 11:12:41 +01:00 committed by Antz
parent f0febf526b
commit 00983174a5
19 changed files with 41 additions and 41 deletions

View file

@ -303,7 +303,7 @@ typedef std::list<PlayerCreateInfoAction> PlayerCreateInfoActions;
struct PlayerInfo
{
// existence checked by displayId != 0 // existence checked by displayId != 0
PlayerInfo() : mapId(0), areaId(0), positionX(0.f), positionY(0.f), positionZ(0.f), orientation(0.f), displayId_m(0), displayId_f(0), levelInfo(nullptr)
PlayerInfo() : mapId(0), areaId(0), positionX(0.f), positionY(0.f), positionZ(0.f), orientation(0.f), displayId_m(0), displayId_f(0), levelInfo(NULL)
{
}