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Fix some code porting discrepancies
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19 changed files with 41 additions and 41 deletions
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@ -303,7 +303,7 @@ typedef std::list<PlayerCreateInfoAction> PlayerCreateInfoActions;
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struct PlayerInfo
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{
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// existence checked by displayId != 0 // existence checked by displayId != 0
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PlayerInfo() : mapId(0), areaId(0), positionX(0.f), positionY(0.f), positionZ(0.f), orientation(0.f), displayId_m(0), displayId_f(0), levelInfo(nullptr)
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PlayerInfo() : mapId(0), areaId(0), positionX(0.f), positionY(0.f), positionZ(0.f), orientation(0.f), displayId_m(0), displayId_f(0), levelInfo(NULL)
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{
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}
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