Fix some code porting discrepancies

This commit is contained in:
Antz 2016-09-16 11:12:41 +01:00 committed by Antz
parent f0febf526b
commit 00983174a5
19 changed files with 41 additions and 41 deletions

View file

@ -545,7 +545,7 @@ void DungeonResetScheduler::ScheduleReset(bool add, time_t time, DungeonResetEve
void DungeonResetScheduler::Update()
{
time_t now = time(nullptr), t;
time_t now = time(NULL), t;
while (!m_resetTimeQueue.empty() && (t = m_resetTimeQueue.begin()->first) < now)
{
DungeonResetEvent& event = m_resetTimeQueue.begin()->second;
@ -596,7 +596,7 @@ void DungeonResetScheduler::Update()
void DungeonResetScheduler::ResetAllRaid()
{
time_t now = time(nullptr);
time_t now = time(NULL);
ResetTimeQueue rTQ;
rTQ.clear();
@ -921,7 +921,7 @@ void MapPersistentStateManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficu
if (!mapEntry->IsDungeon())
return;
time_t now = time(nullptr);
time_t now = time(NULL);
if (!warn)
{