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Fix some code porting discrepancies
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19 changed files with 41 additions and 41 deletions
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@ -1489,7 +1489,7 @@ void World::SetInitialWorldSettings()
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// ToDo: requires fix after the latest updates
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//sLog.outString("Loading grids for active creatures or transports...");
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//sObjectMgr.LoadActiveEntities(nullptr);
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//sObjectMgr.LoadActiveEntities(NULL);
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//sLog.outString();
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// Delete all characters which have been deleted X days before
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