Fix some code porting discrepancies

This commit is contained in:
Antz 2016-09-16 11:12:41 +01:00 committed by Antz
parent f0febf526b
commit 00983174a5
19 changed files with 41 additions and 41 deletions

View file

@ -1489,7 +1489,7 @@ void World::SetInitialWorldSettings()
// ToDo: requires fix after the latest updates
//sLog.outString("Loading grids for active creatures or transports...");
//sObjectMgr.LoadActiveEntities(nullptr);
//sObjectMgr.LoadActiveEntities(NULL);
//sLog.outString();
// Delete all characters which have been deleted X days before