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[12024] Fix Targetpair (87, 8) to use TARGET_FLAG_DEST_LOCATION
Note: It seems that atm a bunch of spells are broken, that had seem to work before. There will follow up a few more changes to spell targeting, so please report issues you find.
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314c448a3d
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2 changed files with 8 additions and 1 deletions
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@ -620,6 +620,13 @@ void Spell::FillTargetMap()
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case TARGET_EFFECT_SELECT:
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SetTargetMap(SpellEffectIndex(i), m_spellInfo->EffectImplicitTargetA[i], tmpUnitLists[i /*==effToIndex[i]*/]);
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break;
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case TARGET_AREAEFFECT_CUSTOM:
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// triggered spells get dest point from default target set, ignore it
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if (!(m_targets.m_targetMask & TARGET_FLAG_DEST_LOCATION) || m_IsTriggeredSpell)
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if (WorldObject* castObject = GetCastingObject())
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m_targets.setDestination(castObject->GetPositionX(), castObject->GetPositionY(), castObject->GetPositionZ());
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SetTargetMap(SpellEffectIndex(i), m_spellInfo->EffectImplicitTargetB[i], tmpUnitLists[i /*==effToIndex[i]*/]);
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break;
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// most A/B target pairs is self->negative and not expect adding caster to target list
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default:
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SetTargetMap(SpellEffectIndex(i), m_spellInfo->EffectImplicitTargetB[i], tmpUnitLists[i /*==effToIndex[i]*/]);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12023"
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#define REVISION_NR "12024"
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#endif // __REVISION_NR_H__
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