From 010127dc6b606e21b2bbce88ec3eb857c2eb70ea Mon Sep 17 00:00:00 2001 From: Laise Date: Sun, 4 Apr 2010 20:39:29 +0300 Subject: [PATCH] [9671] fix resilience applying to periodic leech auras --- src/game/SpellAuras.cpp | 5 +++++ src/shared/revision_nr.h | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 39574624c..ffa3d6263 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -7145,6 +7145,11 @@ void Aura::PeriodicTick() pdamage -= m_target->GetSpellCritDamageReduction(pdamage); } + // only from players + // FIXME: need use SpellDamageBonus instead? + if (IS_PLAYER_GUID(m_caster_guid)) + pdamage -= m_target->GetSpellDamageReduction(pdamage); + pCaster->CalcAbsorbResist(m_target, GetSpellSchoolMask(GetSpellProto()), DOT, pdamage, &absorb, &resist, !(GetSpellProto()->AttributesEx2 & SPELL_ATTR_EX2_CANT_REFLECTED)); if(m_target->GetHealth() < pdamage) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 44afd5d88..819fae267 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9670" + #define REVISION_NR "9671" #endif // __REVISION_NR_H__