mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 01:37:00 +00:00
[7092] Work vs XP per level data
Add new table "player_xp_for_level" for this Fill table data 1-79 level Remove old code Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
parent
7cded2ed9c
commit
014ab283dd
12 changed files with 273 additions and 74 deletions
|
|
@ -700,7 +700,7 @@ void Pet::GivePetXP(uint32 xp)
|
|||
newXP -= nextLvlXP;
|
||||
|
||||
SetLevel( level + 1 );
|
||||
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((MaNGOS::XP::xp_to_level(level+1))/4));
|
||||
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(level+1)/4);
|
||||
|
||||
level = getLevel();
|
||||
nextLvlXP = GetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP);
|
||||
|
|
@ -763,7 +763,7 @@ bool Pet::CreateBaseAtCreature(Creature* creature)
|
|||
setPowerType(POWER_FOCUS);
|
||||
SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, 0);
|
||||
SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
|
||||
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((MaNGOS::XP::xp_to_level(creature->getLevel()))/4));
|
||||
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(creature->getLevel())/4);
|
||||
SetUInt32Value(UNIT_NPC_FLAGS, 0);
|
||||
|
||||
CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(creature->GetCreatureInfo()->family);
|
||||
|
|
@ -906,7 +906,7 @@ bool Pet::InitStatsForLevel(uint32 petlevel)
|
|||
}
|
||||
case HUNTER_PET:
|
||||
{
|
||||
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((MaNGOS::XP::xp_to_level(petlevel))/4));
|
||||
SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(petlevel)/4);
|
||||
learnLevelupSpells();
|
||||
//these formula may not be correct; however, it is designed to be close to what it should be
|
||||
//this makes dps 0.5 of pets level
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue