[10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.

Also add IsFreeFlying() function to Player class.
This commit is contained in:
Lynx3d 2010-07-17 01:37:40 +02:00
parent e47e9a2218
commit 01d326b90d
25 changed files with 68 additions and 67 deletions

View file

@ -107,7 +107,7 @@ ReactorAI::EnterEvadeMode()
{
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Creature stopped attacking, victim is in stealth [guid=%u]", m_creature->GetGUIDLow());
}
else if (victim->isInFlight())
else if (victim->IsTaxiFlying())
{
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Creature stopped attacking, victim is in flight [guid=%u]", m_creature->GetGUIDLow());
}