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[10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.
Also add IsFreeFlying() function to Player class.
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25 changed files with 68 additions and 67 deletions
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@ -137,7 +137,7 @@ void HostileReference::updateOnlineStatus()
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// target is not in flight
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if(isValid() &&
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((getTarget()->GetTypeId() != TYPEID_PLAYER || !((Player*)getTarget())->isGameMaster()) ||
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!getTarget()->hasUnitState(UNIT_STAT_IN_FLIGHT)))
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!getTarget()->hasUnitState(UNIT_STAT_TAXI_FLIGHT)))
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{
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Creature* creature = (Creature* ) getSourceUnit();
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online = getTarget()->isInAccessablePlaceFor(creature);
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