mirror of
https://github.com/mangosfour/server.git
synced 2025-12-16 04:37:00 +00:00
[7000] Fixed creature target selection in case all possible targets have a low priority
This commit is contained in:
parent
802b35fbb8
commit
01e4f069e2
3 changed files with 21 additions and 10 deletions
|
|
@ -265,11 +265,12 @@ HostilReference* ThreatContainer::selectNextVictim(Creature* pAttacker, HostilRe
|
|||
{
|
||||
HostilReference* currentRef = NULL;
|
||||
bool found = false;
|
||||
bool noPriorityTargetFound = false;
|
||||
|
||||
std::list<HostilReference*>::iterator lastRef = iThreatList.end();
|
||||
lastRef--;
|
||||
|
||||
for(std::list<HostilReference*>::iterator iter = iThreatList.begin(); iter != iThreatList.end() && !found; ++iter)
|
||||
for(std::list<HostilReference*>::iterator iter = iThreatList.begin(); iter != iThreatList.end() && !found;)
|
||||
{
|
||||
currentRef = (*iter);
|
||||
|
||||
|
|
@ -277,14 +278,23 @@ HostilReference* ThreatContainer::selectNextVictim(Creature* pAttacker, HostilRe
|
|||
assert(target); // if the ref has status online the target must be there !
|
||||
|
||||
// some units are prefered in comparison to others
|
||||
if(iter != lastRef && (target->IsImmunedToDamage(pAttacker->GetMeleeDamageSchoolMask(), false) ||
|
||||
target->hasNegativeAuraWithInterruptFlag(AURA_INTERRUPT_FLAG_DAMAGE)
|
||||
) )
|
||||
if(!noPriorityTargetFound && (target->IsImmunedToDamage(pAttacker->GetMeleeDamageSchoolMask(), false) || target->hasNegativeAuraWithInterruptFlag(AURA_INTERRUPT_FLAG_DAMAGE)) )
|
||||
{
|
||||
// current victim is a second choice target, so don't compare threat with it below
|
||||
if(currentRef == pCurrentVictim)
|
||||
pCurrentVictim = NULL;
|
||||
continue;
|
||||
if(iter != lastRef)
|
||||
{
|
||||
// current victim is a second choice target, so don't compare threat with it below
|
||||
if(currentRef == pCurrentVictim)
|
||||
pCurrentVictim = NULL;
|
||||
++iter;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
// if we reached to this point, everyone in the threatlist is a second choice target. In such a situation the target with the highest threat should be attacked.
|
||||
noPriorityTargetFound = true;
|
||||
iter = iThreatList.begin();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if(!pAttacker->IsOutOfThreatArea(target)) // skip non attackable currently targets
|
||||
|
|
@ -312,6 +322,7 @@ HostilReference* ThreatContainer::selectNextVictim(Creature* pAttacker, HostilRe
|
|||
break;
|
||||
}
|
||||
}
|
||||
++iter;
|
||||
}
|
||||
if(!found)
|
||||
currentRef = NULL;
|
||||
|
|
|
|||
|
|
@ -325,7 +325,7 @@ struct AchievementCriteriaEntry
|
|||
uint32 rollValue; // 3
|
||||
uint32 count; // 4
|
||||
} roll_need_on_loot;
|
||||
// ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREEDON_LOOT= 51
|
||||
// ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT= 51
|
||||
struct
|
||||
{
|
||||
uint32 rollValue; // 3
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "6999"
|
||||
#define REVISION_NR "7000"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue