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[11900] Sync default range for Say and TextEmote
Sync default values in core to the values we pass by default in the config file Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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parent
c4b061e894
commit
02101dc111
3 changed files with 5 additions and 5 deletions
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@ -507,9 +507,9 @@ void World::LoadConfigSettings(bool reload)
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setConfigPos(CONFIG_FLOAT_RATE_DURABILITY_LOSS_PARRY, "DurabilityLossChance.Parry", 0.05f);
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setConfigPos(CONFIG_FLOAT_RATE_DURABILITY_LOSS_PARRY, "DurabilityLossChance.Parry", 0.05f);
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setConfigPos(CONFIG_FLOAT_RATE_DURABILITY_LOSS_BLOCK, "DurabilityLossChance.Block", 0.05f);
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setConfigPos(CONFIG_FLOAT_RATE_DURABILITY_LOSS_BLOCK, "DurabilityLossChance.Block", 0.05f);
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setConfigPos(CONFIG_FLOAT_LISTEN_RANGE_SAY, "ListenRange.Say", 25.0f);
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setConfigPos(CONFIG_FLOAT_LISTEN_RANGE_SAY, "ListenRange.Say", 40.0f);
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setConfigPos(CONFIG_FLOAT_LISTEN_RANGE_YELL, "ListenRange.Yell", 300.0f);
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setConfigPos(CONFIG_FLOAT_LISTEN_RANGE_YELL, "ListenRange.Yell", 300.0f);
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setConfigPos(CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE, "ListenRange.TextEmote", 25.0f);
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setConfigPos(CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE, "ListenRange.TextEmote", 40.0f);
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setConfigPos(CONFIG_FLOAT_GROUP_XP_DISTANCE, "MaxGroupXPDistance", 74.0f);
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setConfigPos(CONFIG_FLOAT_GROUP_XP_DISTANCE, "MaxGroupXPDistance", 74.0f);
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setConfigPos(CONFIG_FLOAT_SIGHT_GUARDER, "GuarderSight", 50.0f);
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setConfigPos(CONFIG_FLOAT_SIGHT_GUARDER, "GuarderSight", 50.0f);
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@ -947,11 +947,11 @@ TalentsInspecting = 1
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#
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#
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# ListenRange.Say
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# ListenRange.Say
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# Distance from player to listen text that creature (or other world object) say
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# Distance from player to listen text that creature (or other world object) say
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# Default: 25
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# Default: 40
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#
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#
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# ListenRange.TextEmote
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# ListenRange.TextEmote
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# Distance from player to listen textemote that creature (or other world object) say
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# Distance from player to listen textemote that creature (or other world object) say
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# Default: 25
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# Default: 40
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#
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#
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# ListenRange.Yell
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# ListenRange.Yell
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# Distance from player to listen text that creature (or other world object) yell
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# Distance from player to listen text that creature (or other world object) yell
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11899"
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#define REVISION_NR "11900"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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