[7612] Move SMSG_TRIGGER_CINEMATIC and SMSG_TRIGGER_MOVIE to functions and use its instead explicit packet creating.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
NoFantasy 2009-04-04 03:01:32 +04:00 committed by VladimirMangos
parent 485eb8adb1
commit 02247d411b
5 changed files with 25 additions and 19 deletions

View file

@ -5494,6 +5494,20 @@ void Player::SendDirectMessage(WorldPacket *data)
GetSession()->SendPacket(data);
}
void Player::SendCinematicStart(uint32 CinematicSequenceId)
{
WorldPacket data(SMSG_TRIGGER_CINEMATIC, 4);
data << uint32(CinematicSequenceId);
SendDirectMessage(&data);
}
void Player::SendMovieStart(uint32 MovieId)
{
WorldPacket data(SMSG_TRIGGER_MOVIE, 4);
data << uint32(MovieId);
SendDirectMessage(&data);
}
void Player::CheckExploreSystem()
{
if (!isAlive())