[8627] Avoid not needed too oftent send update data, cleanups.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
SilverIce 2009-10-11 19:26:31 +04:00 committed by VladimirMangos
parent 9cb356851c
commit 023b13f348
9 changed files with 29 additions and 75 deletions

View file

@ -197,17 +197,17 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
{
pet->SetInFront(unit_target);
if (unit_target->GetTypeId() == TYPEID_PLAYER)
pet->SendUpdateToPlayer( (Player*)unit_target );
pet->SendCreateUpdateToPlayer( (Player*)unit_target );
}
else if(Unit *unit_target2 = spell->m_targets.getUnitTarget())
{
pet->SetInFront(unit_target2);
if (unit_target2->GetTypeId() == TYPEID_PLAYER)
pet->SendUpdateToPlayer( (Player*)unit_target2 );
pet->SendCreateUpdateToPlayer( (Player*)unit_target2 );
}
if (Unit* powner = pet->GetCharmerOrOwner())
if(powner->GetTypeId() == TYPEID_PLAYER)
pet->SendUpdateToPlayer((Player*)powner);
pet->SendCreateUpdateToPlayer((Player*)powner);
result = SPELL_CAST_OK;
}