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Cleanup.
This commit is contained in:
parent
9a18da03a6
commit
027ea38d54
2 changed files with 91 additions and 91 deletions
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@ -168,13 +168,15 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data )
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delete result;
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}
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}
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//do not allow to have more than 100 mails in mailbox.. mails count is in opcode uint8!!! - so max can be 255..
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if (mails_count > 100)
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{
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pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_CAP_REACHED);
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return;
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}
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// test the receiver's Faction...
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// check the receiver's Faction...
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if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL) && pl->GetTeam() != rc_team && GetSecurity() == SEC_PLAYER)
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{
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pl->SendMailResult(0, MAIL_SEND, MAIL_ERR_NOT_YOUR_TEAM);
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@ -582,11 +584,9 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data )
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if (!GetPlayer()->GetGameObjectIfCanInteractWith(mailbox, GAMEOBJECT_TYPE_MAILBOX))
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return;
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Player* pl = _player;
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// load players mails, and mailed items
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if(!pl->m_mailsLoaded)
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pl ->_LoadMail();
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if(!_player->m_mailsLoaded)
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_player->_LoadMail();
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// client can't work with packets > max int16 value
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const uint32 maxPacketSize = 32767;
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@ -599,7 +599,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data )
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data << uint8(0); // mail's count
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time_t cur_time = time(NULL);
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for(PlayerMails::iterator itr = pl->GetmailBegin(); itr != pl->GetmailEnd(); ++itr)
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for(PlayerMails::iterator itr = _player->GetMailBegin(); itr != _player->GetMailEnd(); ++itr)
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{
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// skip deleted or not delivered (deliver delay not expired) mails
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if ((*itr)->state == MAIL_STATE_DELETED || cur_time < (*itr)->deliver_time)
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@ -656,7 +656,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data )
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for(uint8 i = 0; i < item_count; ++i)
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{
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Item *item = pl->GetMItem((*itr)->items[i].item_guid);
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Item *item = _player->GetMItem((*itr)->items[i].item_guid);
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// item index (0-6?)
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data << uint8(i);
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// item guid low?
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@ -784,12 +784,12 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ )
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if( _player->unReadMails > 0 )
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{
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data << (uint32) 0; // float
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data << (uint32) 0; // count
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data << uint32(0); // float
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data << uint32(0); // count
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uint32 count = 0;
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time_t now = time(NULL);
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for(PlayerMails::iterator itr = _player->GetmailBegin(); itr != _player->GetmailEnd(); ++itr)
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for(PlayerMails::iterator itr = _player->GetMailBegin(); itr != _player->GetMailEnd(); ++itr)
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{
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Mail *m = (*itr);
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// must be not checked yet
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@ -800,22 +800,23 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ )
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if(now < m->deliver_time)
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continue;
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data << (uint64) m->sender; // sender guid
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data << uint64(m->sender); // sender guid
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switch(m->messageType)
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{
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case MAIL_AUCTION:
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data << (uint32) 2;
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data << (uint32) 2;
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data << (uint32) m->stationery;
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data << uint32(2);
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data << uint32(2);
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data << uint32(m->stationery);
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break;
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default:
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data << (uint32) 0;
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data << (uint32) 0;
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data << (uint32) m->stationery;
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data << uint32(0);
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data << uint32(0);
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data << uint32(m->stationery);
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break;
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}
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data << (uint32) 0xC6000000; // float unk, time or something
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data << uint32(0xC6000000); // float unk, time or something
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++count;
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if(count == 2) // do not display more than 2 mails
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@ -825,8 +826,8 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/ )
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}
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else
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{
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data << (uint32) 0xC7A8C000;
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data << (uint32) 0x00000000;
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data << uint32(0xC7A8C000);
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data << uint32(0x00000000);
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}
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SendPacket(&data);
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}
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@ -1050,8 +1050,8 @@ class MANGOS_DLL_SPEC Player : public Unit
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bool ToggleAFK();
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bool ToggleDND();
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bool isAFK() const { return HasFlag(PLAYER_FLAGS,PLAYER_FLAGS_AFK); };
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bool isDND() const { return HasFlag(PLAYER_FLAGS,PLAYER_FLAGS_DND); };
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bool isAFK() const { return HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_AFK); }
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bool isDND() const { return HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_DND); }
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uint8 chatTag() const;
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std::string afkMsg;
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std::string dndMsg;
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@ -1089,8 +1089,8 @@ class MANGOS_DLL_SPEC Player : public Unit
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time_t m_logintime;
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time_t m_Last_tick;
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uint32 m_Played_time[MAX_PLAYED_TIME_INDEX];
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uint32 GetTotalPlayedTime() { return m_Played_time[PLAYED_TIME_TOTAL]; };
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uint32 GetLevelPlayedTime() { return m_Played_time[PLAYED_TIME_LEVEL]; };
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uint32 GetTotalPlayedTime() { return m_Played_time[PLAYED_TIME_TOTAL]; }
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uint32 GetLevelPlayedTime() { return m_Played_time[PLAYED_TIME_LEVEL]; }
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void setDeathState(DeathState s); // overwrite Unit::setDeathState
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@ -1101,21 +1101,21 @@ class MANGOS_DLL_SPEC Player : public Unit
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inn_pos_y = y;
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inn_pos_z = z;
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time_inn_enter = time;
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};
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}
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float GetRestBonus() const { return m_rest_bonus; };
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float GetRestBonus() const { return m_rest_bonus; }
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void SetRestBonus(float rest_bonus_new);
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RestType GetRestType() const { return rest_type; };
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void SetRestType(RestType n_r_type) { rest_type = n_r_type; };
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RestType GetRestType() const { return rest_type; }
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void SetRestType(RestType n_r_type) { rest_type = n_r_type; }
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uint32 GetInnPosMapId() const { return inn_pos_mapid; };
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float GetInnPosX() const { return inn_pos_x; };
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float GetInnPosY() const { return inn_pos_y; };
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float GetInnPosZ() const { return inn_pos_z; };
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uint32 GetInnPosMapId() const { return inn_pos_mapid; }
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float GetInnPosX() const { return inn_pos_x; }
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float GetInnPosY() const { return inn_pos_y; }
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float GetInnPosZ() const { return inn_pos_z; }
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int GetTimeInnEnter() const { return time_inn_enter; };
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void UpdateInnerTime (int time) { time_inn_enter = time; };
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int GetTimeInnEnter() const { return time_inn_enter; }
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void UpdateInnerTime (int time) { time_inn_enter = time; }
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void RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent = false);
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void RemoveMiniPet();
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@ -1371,12 +1371,12 @@ class MANGOS_DLL_SPEC Player : public Unit
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void SendQuestUpdateAddItem( Quest const* pQuest, uint32 item_idx, uint32 count );
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void SendQuestUpdateAddCreatureOrGo( Quest const* pQuest, uint64 guid, uint32 creatureOrGO_idx, uint32 old_count, uint32 add_count );
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uint64 GetDivider() { return m_divider; };
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void SetDivider( uint64 guid ) { m_divider = guid; };
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uint64 GetDivider() { return m_divider; }
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void SetDivider( uint64 guid ) { m_divider = guid; }
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uint32 GetInGameTime() { return m_ingametime; };
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uint32 GetInGameTime() { return m_ingametime; }
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void SetInGameTime( uint32 time ) { m_ingametime = time; };
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void SetInGameTime( uint32 time ) { m_ingametime = time; }
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void AddTimedQuest( uint32 quest_id ) { m_timedquests.insert(quest_id); }
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@ -1462,15 +1462,14 @@ class MANGOS_DLL_SPEC Player : public Unit
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void AddNewMailDeliverTime(time_t deliver_time);
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bool IsMailsLoaded() const { return m_mailsLoaded; }
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//void SetMail(Mail *m);
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void RemoveMail(uint32 id);
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void AddMail(Mail* mail) { m_mail.push_front(mail);}// for call from WorldSession::SendMailTo
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uint32 GetMailSize() { return m_mail.size();};
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uint32 GetMailSize() { return m_mail.size(); }
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Mail* GetMail(uint32 id);
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PlayerMails::iterator GetmailBegin() { return m_mail.begin();};
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PlayerMails::iterator GetmailEnd() { return m_mail.end();};
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PlayerMails::iterator GetMailBegin() { return m_mail.begin();}
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PlayerMails::iterator GetMailEnd() { return m_mail.end();}
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/*********************************************************/
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/*** MAILED ITEMS SYSTEM ***/
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@ -1600,7 +1599,7 @@ class MANGOS_DLL_SPEC Player : public Unit
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m_resurrectZ = Z;
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m_resurrectHealth = health;
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m_resurrectMana = mana;
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};
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}
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void clearResurrectRequestData() { setResurrectRequestData(0,0,0.0f,0.0f,0.0f,0,0); }
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bool isRessurectRequestedBy(uint64 guid) const { return m_resurrectGUID == guid; }
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bool isRessurectRequested() const { return m_resurrectGUID != 0; }
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@ -2058,8 +2057,8 @@ class MANGOS_DLL_SPEC Player : public Unit
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bool isRested() const { return GetRestTime() >= 10*IN_MILISECONDS; }
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uint32 GetXPRestBonus(uint32 xp);
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uint32 GetRestTime() const { return m_restTime;};
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void SetRestTime(uint32 v) { m_restTime = v;};
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uint32 GetRestTime() const { return m_restTime; }
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void SetRestTime(uint32 v) { m_restTime = v; }
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/*********************************************************/
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/*** ENVIROMENTAL SYSTEM ***/
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