Small BattleGroundQueue::RemovePlayer cleanup.

This commit is contained in:
VladimirMangos 2009-02-15 22:46:15 +03:00
parent cdfee0fdfc
commit 02b4b2f0b1

View file

@ -249,8 +249,6 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou
uint32 queue_id = 0;
QueuedPlayersMap::iterator itr;
GroupQueueInfo * group;
QueuedGroupsList::iterator group_itr;
// mostly people with the highest levels are in battlegrounds, thats why
// we count from MAX_BATTLEGROUND_QUEUES to 0
@ -268,11 +266,12 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou
return;
}
group = itr->second.GroupInfo;
GroupQueueInfo* group = itr->second.GroupInfo;
for(group_itr=m_QueuedGroups[queue_id].begin(); group_itr != m_QueuedGroups[queue_id].end(); ++group_itr)
QueuedGroupsList::iterator group_itr = m_QueuedGroups[queue_id].begin();
for(; group_itr != m_QueuedGroups[queue_id].end(); ++group_itr)
{
if(group == (GroupQueueInfo*)(*group_itr))
if(group == *group_itr)
break;
}