diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp index e14dba9f3..5811c88d9 100644 --- a/src/game/Totem.cpp +++ b/src/game/Totem.cpp @@ -68,6 +68,10 @@ void Totem::Summon(Unit* owner) AIM_Initialize(); + // there are some totems, which exist just for their visual appeareance + if (!GetSpell()) + return; + switch(m_type) { case TOTEM_PASSIVE: diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 1668a01ca..1aac25873 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8811" + #define REVISION_NR "8812" #endif // __REVISION_NR_H__