Added placeholders for new battlegrounds, some other stuff.

This commit is contained in:
tomrus88 2009-06-25 19:08:53 +04:00
parent 7df6372458
commit 02bcc56919
43 changed files with 567 additions and 113 deletions

View file

@ -2922,8 +2922,8 @@ void ObjectMgr::LoadGroups()
Group *group = NULL;
uint64 leaderGuid = 0;
uint32 count = 0;
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
QueryResult *result = CharacterDatabase.Query("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, leaderGuid FROM groups");
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
QueryResult *result = CharacterDatabase.Query("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, raiddifficulty, leaderGuid FROM groups");
if( !result )
{
@ -2943,7 +2943,7 @@ void ObjectMgr::LoadGroups()
bar.step();
Field *fields = result->Fetch();
++count;
leaderGuid = MAKE_NEW_GUID(fields[15].GetUInt32(),0,HIGHGUID_PLAYER);
leaderGuid = MAKE_NEW_GUID(fields[16].GetUInt32(),0,HIGHGUID_PLAYER);
group = new Group;
if(!group->LoadGroupFromDB(leaderGuid, result, false))