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[12124] Improve error output for Pets without proper faction
Also fix typo in EventAi doc, thanks to stfx for pointing
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3 changed files with 7 additions and 3 deletions
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@ -531,7 +531,7 @@ Parameter 1: CreatureID - The Creature Template ID to be Summoned. The value her
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Parameter 2: Target - The Target Type defining who the Summoned creature will attack once spawned. The value in this field needs to be a valid Target Type as specified in the reference tables below.
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Parameter 2: Target - The Target Type defining who the Summoned creature will attack once spawned. The value in this field needs to be a valid Target Type as specified in the reference tables below.
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Parameter 3: Duration - The duration until the summoned creature should be unsummoned AFTER Combat ends. The value in this field is in milliseconds or 0.
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Parameter 3: Duration - The duration until the summoned creature should be unsummoned AFTER Combat ends. The value in this field is in milliseconds or 0.
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The NPC will Summon another ccast flag 0 will work for you treature at the same spot as itself that will attack the specified target.
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The NPC will Summon another cast flag 0 will work for you treature at the same spot as itself that will attack the specified target.
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NOTE: Almost all Creature Summons have proper Summon Spells that should be used when possible. This Action is a powerful last resort option only to be used if nothing else works.
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NOTE: Almost all Creature Summons have proper Summon Spells that should be used when possible. This Action is a powerful last resort option only to be used if nothing else works.
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NOTE: Using Target Type 0 will cause the Summoned creature to not attack anyone.
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NOTE: Using Target Type 0 will cause the Summoned creature to not attack anyone.
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NOTE: If Duration is set at 0, then the summoned creature will not despawn until it has died.
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NOTE: If Duration is set at 0, then the summoned creature will not despawn until it has died.
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@ -5696,8 +5696,12 @@ FactionTemplateEntry const* Unit::getFactionTemplateEntry() const
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if (GetObjectGuid() != guid)
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if (GetObjectGuid() != guid)
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{
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{
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sLog.outError("%s have invalid faction (faction template id) #%u", GetGuidStr().c_str(), getFaction());
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guid = GetObjectGuid();
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guid = GetObjectGuid();
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if (guid.GetHigh() == HIGHGUID_PET)
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sLog.outError("%s (base creature entry %u) have invalid faction template id %u, owner %s", GetGuidStr().c_str(), GetEntry(), getFaction(), ((Pet*)this)->GetOwnerGuid().GetString().c_str());
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else
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sLog.outError("%s have invalid faction template id %u", GetGuidStr().c_str(), getFaction());
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}
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}
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}
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}
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return entry;
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return entry;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12123"
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#define REVISION_NR "12124"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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