From 02d05a23390f77f9c5f4dca47047935f4fea8609 Mon Sep 17 00:00:00 2001 From: balrok Date: Thu, 26 Mar 2009 23:16:15 +0100 Subject: [PATCH] [7551] apply deserter debuff also if player leaves the bg in preparation phase prior this deserter debuff was only applied at status_in_progress --- src/game/Player.cpp | 9 +++++---- src/shared/revision_nr.h | 2 +- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/src/game/Player.cpp b/src/game/Player.cpp index bfc356f67..aadf62113 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17504,13 +17504,14 @@ void Player::LeaveBattleground(bool teleportToEntryPoint) { if(BattleGround *bg = GetBattleGround()) { - bool need_debuf = bg->isBattleGround() && (bg->GetStatus() == STATUS_IN_PROGRESS) && sWorld.getConfig(CONFIG_BATTLEGROUND_CAST_DESERTER); - bg->RemovePlayerAtLeave(GetGUID(), teleportToEntryPoint, true); // call after remove to be sure that player resurrected for correct cast - if(need_debuf) - CastSpell(this, 26013, true); // Deserter + if( bg->isBattleGround() && sWorld.getConfig(CONFIG_BATTLEGROUND_CAST_DESERTER) ) + { + if( bg->GetStatus() == STATUS_IN_PROGRESS || bg->GetStatus() == STATUS_WAIT_JOIN ) + CastSpell(this, 26013, true); // Deserter + } } } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 01a740f20..429126562 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7550" + #define REVISION_NR "7551" #endif // __REVISION_NR_H__