mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 01:37:00 +00:00
[9221] Implement minimal area team size for some items arena rating requirements.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
parent
a20a0a9d5c
commit
0375c89347
5 changed files with 7 additions and 7 deletions
|
|
@ -17927,7 +17927,7 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
|
|||
}
|
||||
|
||||
// check for personal arena rating requirement
|
||||
if( GetMaxPersonalArenaRatingRequirement() < iece->reqpersonalarenarating )
|
||||
if( GetMaxPersonalArenaRatingRequirement(iece->reqarenaslot) < iece->reqpersonalarenarating )
|
||||
{
|
||||
// probably not the proper equip err
|
||||
SendEquipError(EQUIP_ERR_CANT_EQUIP_RANK,NULL,NULL);
|
||||
|
|
@ -18041,13 +18041,13 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
|
|||
return crItem->maxcount != 0;
|
||||
}
|
||||
|
||||
uint32 Player::GetMaxPersonalArenaRatingRequirement()
|
||||
uint32 Player::GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot)
|
||||
{
|
||||
// returns the maximal personal arena rating that can be used to purchase items requiring this condition
|
||||
// the personal rating of the arena team must match the required limit as well
|
||||
// so return max[in arenateams](min(personalrating[teamtype], teamrating[teamtype]))
|
||||
uint32 max_personal_rating = 0;
|
||||
for(int i = 0; i < MAX_ARENA_SLOT; ++i)
|
||||
for(int i = minarenaslot; i < MAX_ARENA_SLOT; ++i)
|
||||
{
|
||||
if(ArenaTeam * at = sObjectMgr.GetArenaTeamById(GetArenaTeamId(i)))
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue