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[8755] Show server startup time...
Signed-off-by: Ambal <pogrebniak@gala.net>
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f35be9519c
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2 changed files with 7 additions and 1 deletions
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@ -1106,6 +1106,9 @@ void World::SetInitialWorldSettings()
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///- Initialize the random number generator
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///- Initialize the random number generator
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srand((unsigned int)time(NULL));
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srand((unsigned int)time(NULL));
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///- Time server startup
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uint32 uStartTime = getMSTime();
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///- Initialize config settings
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///- Initialize config settings
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LoadConfigSettings();
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LoadConfigSettings();
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@ -1508,6 +1511,9 @@ void World::SetInitialWorldSettings()
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m_timers[WUPDATE_EVENTS].SetInterval(nextGameEvent); //depend on next event
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m_timers[WUPDATE_EVENTS].SetInterval(nextGameEvent); //depend on next event
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sLog.outString( "WORLD: World initialized" );
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sLog.outString( "WORLD: World initialized" );
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uint32 uStartInterval = getMSTimeDiff(uStartTime, getMSTime());
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sLog.outString( "SERVER STARTUP TIME: %i minutes %i seconds", uStartInterval / 60000, (uStartInterval % 60000) / 1000 );
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}
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}
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void World::DetectDBCLang()
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void World::DetectDBCLang()
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8754"
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#define REVISION_NR "8755"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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