diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 290fde49f..7e821ed94 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -6790,6 +6790,14 @@ bool Spell::CheckTarget( Unit* target, SpellEffectIndex eff ) break; } + switch (m_spellInfo->Id) + { + case 37433: // Spout (The Lurker Below), only players affected if its not in water + if (target->GetTypeId() != TYPEID_PLAYER || target->IsInWater()) + return false; + default: break; + } + return true; } diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 01f6e7dfe..33d71b7d2 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11661" + #define REVISION_NR "11662" #endif // __REVISION_NR_H__