From 043280237959c3ac6dfe2f43f4f2703e78270e2c Mon Sep 17 00:00:00 2001 From: NoFantasy Date: Sat, 19 Mar 2011 11:43:17 +0100 Subject: [PATCH] [11265] Properly take reagents for triggered spell of 44364 (ref previous commit) Signed-off-by: NoFantasy --- src/game/SpellEffects.cpp | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 648f68333..e0bd5f69d 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -6343,7 +6343,7 @@ void Spell::EffectScriptEffect(SpellEffectIndex eff_idx) // Are there anything special with this, a random chance or condition? // Feeding Rock Falcon - unitTarget->CastSpell(unitTarget, m_spellInfo->CalculateSimpleValue(eff_idx), true); + unitTarget->CastSpell(unitTarget, m_spellInfo->CalculateSimpleValue(eff_idx), true, NULL, NULL, unitTarget->GetObjectGuid(), m_spellInfo); return; } case 44455: // Character Script Effect Reverse Cast diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index e29361e16..304c65d81 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11264" + #define REVISION_NR "11265" #endif // __REVISION_NR_H__