From 04911535eaec202e44f330787e213f2d378c29a8 Mon Sep 17 00:00:00 2001 From: darkstalker Date: Sun, 25 Oct 2009 06:51:14 +0300 Subject: [PATCH] [8732] Not drop at save action button assign to value that recently removed from it. Signed-off-by: VladimirMangos --- src/game/Player.h | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Player.h b/src/game/Player.h index 5533110c1..4c9325d09 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -161,7 +161,7 @@ struct ActionButton void SetActionAndType(uint32 action, ActionButtonType type) { uint32 newData = action | (uint32(type) << 24); - if (newData != packedData) + if (newData != packedData || uState == ACTIONBUTTON_DELETED) { packedData = newData; if (uState != ACTIONBUTTON_NEW) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index e461bb79f..d01396948 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8731" + #define REVISION_NR "8732" #endif // __REVISION_NR_H__