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[6978] Allow crashing blow only from auto-attack.
Signed-off-by: Machiavelli <Machiavelli@getmangos.com> Thanks to Dreamer for patch preparing for mangos. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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2 changed files with 3 additions and 2 deletions
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@ -2048,7 +2048,8 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst (const Unit *pVictim, WeaponAttack
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}
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}
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if(GetTypeId()!=TYPEID_PLAYER && !(((Creature*)this)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_CRUSH) && !((Creature*)this)->isPet() )
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if ((GetTypeId()!=TYPEID_PLAYER && !(((Creature*)this)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_CRUSH) && !((Creature*)this)->isPet()) &&
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!SpellCasted /*Only autoattack can be crashing blow*/ )
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{
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// mobs can score crushing blows if they're 3 or more levels above victim
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// or when their weapon skill is 15 or more above victim's defense skill
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "6977"
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#define REVISION_NR "6978"
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#endif // __REVISION_NR_H__
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