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[11435] Fixed IsPositiveEffect triggered spell case and some cleanups
Mostly found in time 400 update.
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parent
3f531024f7
commit
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14 changed files with 15 additions and 27 deletions
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@ -2185,12 +2185,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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break;
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}
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case SPELLFAMILY_MAGE:
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{
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// Fingers of Frost stacks set to max at apply
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if (GetId() == 74396)
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GetHolder()->SetAuraCharges(GetSpellProto()->StackAmount);
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break;
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}
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case SPELLFAMILY_HUNTER:
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{
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switch(GetId())
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@ -8257,6 +8252,7 @@ m_permanent(false), m_isRemovedOnShapeLost(true), m_deleted(false), m_in_use(0)
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case 55166: // Tidal Force
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case 58914: // Kill Command (pet part)
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case 71564: // Deadly Precision
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case 74396: // Fingers of Frost
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m_stackAmount = m_spellProto->StackAmount;
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break;
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}
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