diff --git a/src/game/ItemPrototype.h b/src/game/ItemPrototype.h index 0237bb3e4..d47879ea4 100644 --- a/src/game/ItemPrototype.h +++ b/src/game/ItemPrototype.h @@ -140,7 +140,7 @@ enum ItemFlags2 ITEM_FLAGS2_NEED_ROLL_DISABLED = 0x00000100, // need roll during looting is not allowed for this item }; -enum BAG_FAMILY_MASK +enum BagFamilyMask { BAG_FAMILY_MASK_NONE = 0x00000000, BAG_FAMILY_MASK_ARROWS = 0x00000001, diff --git a/src/game/SpellAuraDefines.h b/src/game/SpellAuraDefines.h index d57e1d540..353c4c237 100644 --- a/src/game/SpellAuraDefines.h +++ b/src/game/SpellAuraDefines.h @@ -20,7 +20,7 @@ #define MAX_AURAS 64 // client support up to 255, but it will cause problems with group auras updating -enum AURA_FLAGS +enum AuraFlags { AFLAG_NONE = 0x00, AFLAG_EFF_INDEX_0 = 0x01, @@ -33,13 +33,6 @@ enum AURA_FLAGS AFLAG_NEGATIVE = 0x80 }; -//m_schoolAbsorb -enum DAMAGE_ABSORB_TYPE -{ - ALL_DAMAGE_ABSORB = -2, - ONLY_MAGIC_ABSORB = -1, -}; - enum AuraType { SPELL_AURA_NONE = 0, diff --git a/src/game/UnitEvents.h b/src/game/UnitEvents.h index 199b9c038..5a1ab80b5 100644 --- a/src/game/UnitEvents.h +++ b/src/game/UnitEvents.h @@ -28,7 +28,7 @@ class HostileReference; //============================================================== //============================================================== -enum UNIT_EVENT_TYPE +enum UnitThreatEventType { // Player/Pet changed on/offline status UEV_THREAT_REF_ONLINE_STATUS = 1<<0, @@ -50,12 +50,6 @@ enum UNIT_EVENT_TYPE // A new victim (target) was set. Could be NULL UEV_THREAT_VICTIM_CHANGED = 1<<6, - - // Future use - //UEV_UNIT_KILLED = 1<<7, - - //Future use - //UEV_UNIT_HEALTH_CHANGE = 1<<8, }; #define UEV_THREAT_REF_EVENT_MASK ( UEV_THREAT_REF_ONLINE_STATUS | UEV_THREAT_REF_THREAT_CHANGE | UEV_THREAT_REF_REMOVE_FROM_LIST | UEV_THREAT_REF_ASSECCIBLE_STATUS) diff --git a/src/game/UpdateData.h b/src/game/UpdateData.h index db8a9d227..26d68dd43 100644 --- a/src/game/UpdateData.h +++ b/src/game/UpdateData.h @@ -24,7 +24,7 @@ class WorldPacket; -enum OBJECT_UPDATE_TYPE +enum ObjectUpdateType { UPDATETYPE_VALUES = 0, UPDATETYPE_MOVEMENT = 1, @@ -34,7 +34,7 @@ enum OBJECT_UPDATE_TYPE UPDATETYPE_NEAR_OBJECTS = 5 }; -enum OBJECT_UPDATE_FLAGS +enum ObjectUpdateFlags { UPDATEFLAG_NONE = 0x0000, UPDATEFLAG_SELF = 0x0001, diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 8cccfa3cd..fa33fa120 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10229" + #define REVISION_NR "10230" #endif // __REVISION_NR_H__ diff --git a/src/shared/vmap/IVMapManager.h b/src/shared/vmap/IVMapManager.h index 00629eb12..1e0797419 100644 --- a/src/shared/vmap/IVMapManager.h +++ b/src/shared/vmap/IVMapManager.h @@ -31,7 +31,7 @@ This is the minimum interface to the VMapMamager. namespace VMAP { - enum VMAP_LOAD_RESULT + enum VMAPLoadResult { VMAP_LOAD_RESULT_ERROR, VMAP_LOAD_RESULT_OK,