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[11100] Avoid send SMSG_DISMOUNT for non aura source mount state.
This fix problem with lost mount show at multi-node taxi path. Thanks to blueboy for research problem.
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6f74fa1be8
commit
06cebecd50
5 changed files with 12 additions and 8 deletions
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@ -7638,7 +7638,7 @@ void Unit::Mount(uint32 mount, uint32 spellId)
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}
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}
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void Unit::Unmount()
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void Unit::Unmount(bool from_aura)
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{
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if (!IsMounted())
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return;
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@ -7648,9 +7648,13 @@ void Unit::Unmount()
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SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID, 0);
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RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT);
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WorldPacket data(SMSG_DISMOUNT, 8);
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data << GetPackGUID();
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SendMessageToSet(&data, true);
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// Called NOT by Taxi system / GM command
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if (from_aura)
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{
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WorldPacket data(SMSG_DISMOUNT, 8);
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data << GetPackGUID();
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SendMessageToSet(&data, true);
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}
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// only resummon old pet if the player is already added to a map
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// this prevents adding a pet to a not created map which would otherwise cause a crash
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