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[11100] Avoid send SMSG_DISMOUNT for non aura source mount state.
This fix problem with lost mount show at multi-node taxi path. Thanks to blueboy for research problem.
This commit is contained in:
parent
6f74fa1be8
commit
06cebecd50
5 changed files with 12 additions and 8 deletions
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@ -1469,7 +1469,7 @@ void WorldSession::HandleCancelMountAuraOpcode( WorldPacket & /*recv_data*/ )
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return;
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return;
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}
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}
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_player->Unmount();
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_player->Unmount(_player->HasAuraType(SPELL_AURA_MOUNTED));
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_player->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);
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_player->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED);
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}
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}
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@ -2985,7 +2985,7 @@ void Aura::HandleAuraMounted(bool apply, bool Real)
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}
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}
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else
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else
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{
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{
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target->Unmount();
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target->Unmount(true);
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}
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}
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}
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}
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@ -7638,7 +7638,7 @@ void Unit::Mount(uint32 mount, uint32 spellId)
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}
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}
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}
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}
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void Unit::Unmount()
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void Unit::Unmount(bool from_aura)
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{
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{
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if (!IsMounted())
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if (!IsMounted())
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return;
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return;
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@ -7648,9 +7648,13 @@ void Unit::Unmount()
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SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID, 0);
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SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID, 0);
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RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT);
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RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT);
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WorldPacket data(SMSG_DISMOUNT, 8);
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// Called NOT by Taxi system / GM command
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data << GetPackGUID();
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if (from_aura)
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SendMessageToSet(&data, true);
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{
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WorldPacket data(SMSG_DISMOUNT, 8);
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data << GetPackGUID();
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SendMessageToSet(&data, true);
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}
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// only resummon old pet if the player is already added to a map
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// only resummon old pet if the player is already added to a map
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// this prevents adding a pet to a not created map which would otherwise cause a crash
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// this prevents adding a pet to a not created map which would otherwise cause a crash
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@ -1306,7 +1306,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
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bool IsMounted() const { return HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT ); }
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bool IsMounted() const { return HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_MOUNT ); }
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uint32 GetMountID() const { return GetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID); }
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uint32 GetMountID() const { return GetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID); }
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void Mount(uint32 mount, uint32 spellId = 0);
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void Mount(uint32 mount, uint32 spellId = 0);
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void Unmount();
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void Unmount(bool from_aura = false);
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uint16 GetMaxSkillValueForLevel(Unit const* target = NULL) const { return (target ? GetLevelForTarget(target) : getLevel()) * 5; }
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uint16 GetMaxSkillValueForLevel(Unit const* target = NULL) const { return (target ? GetLevelForTarget(target) : getLevel()) * 5; }
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void DealDamageMods(Unit *pVictim, uint32 &damage, uint32* absorb);
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void DealDamageMods(Unit *pVictim, uint32 &damage, uint32* absorb);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11099"
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#define REVISION_NR "11100"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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