[11215] Replace direct code use in .npc tame by spell cast.

Only work different from old way: target creature despawned.
So if this not expected use .respawn to it in gm mode or area respawn.

Code simplification suggested originally by rsa.
This commit is contained in:
VladimirMangos 2011-03-03 21:31:02 +03:00
parent 9312ef7e78
commit 06fe777f82
6 changed files with 50 additions and 99 deletions

View file

@ -2172,50 +2172,7 @@ bool ChatHandler::HandleNpcTameCommand(char* /*args*/)
return false; return false;
} }
CreatureInfo const* cInfo = creatureTarget->GetCreatureInfo(); player->CastSpell(creatureTarget, 13481, true); // Tame Beast, triggered effect
if (!cInfo->isTameable(player->CanTameExoticPets()))
{
PSendSysMessage(LANG_CREATURE_NON_TAMEABLE,cInfo->Entry);
SetSentErrorMessage(true);
return false;
}
// Everything looks OK, create new pet
Pet* pet = player->CreateTamedPetFrom (creatureTarget);
if (!pet)
{
PSendSysMessage (LANG_CREATURE_NON_TAMEABLE,cInfo->Entry);
SetSentErrorMessage (true);
return false;
}
// place pet before player
float x,y,z;
player->GetClosePoint(x, y, z, creatureTarget->GetObjectBoundingRadius(), CONTACT_DISTANCE);
pet->Relocate (x,y,z,M_PI_F-player->GetOrientation ());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->GetCharmInfo()->SetReactState(REACT_DEFENSIVE);
// calculate proper level
uint32 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : creatureTarget->getLevel();
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1);
// add to world
pet->GetMap()->Add((Creature*)pet);
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
player->SetPet(pet);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
return true; return true;
} }
//npc phasemask handling //npc phasemask handling

View file

@ -43,6 +43,7 @@
#include "VMapFactory.h" #include "VMapFactory.h"
#include "BattleGround.h" #include "BattleGround.h"
#include "Util.h" #include "Util.h"
#include "Chat.h"
#define SPELL_CHANNEL_UPDATE_INTERVAL (1 * IN_MILLISECONDS) #define SPELL_CHANNEL_UPDATE_INTERVAL (1 * IN_MILLISECONDS)
@ -5003,7 +5004,15 @@ SpellCastResult Spell::CheckCast(bool strict)
Player* plrCaster = (Player*)caster; Player* plrCaster = (Player*)caster;
if(plrCaster->getClass() != CLASS_HUNTER) bool gmmode = m_triggeredBySpellInfo == NULL;
if (gmmode && !ChatHandler(plrCaster).FindCommand("npc tame"))
{
plrCaster->SendPetTameFailure(PETTAME_UNKNOWNERROR);
return SPELL_FAILED_DONT_REPORT;
}
if(plrCaster->getClass() != CLASS_HUNTER && !gmmode)
{ {
plrCaster->SendPetTameFailure(PETTAME_UNITSCANTTAME); plrCaster->SendPetTameFailure(PETTAME_UNITSCANTTAME);
return SPELL_FAILED_DONT_REPORT; return SPELL_FAILED_DONT_REPORT;
@ -5017,13 +5026,13 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_DONT_REPORT; return SPELL_FAILED_DONT_REPORT;
} }
if (target->getLevel() > plrCaster->getLevel()) if (target->getLevel() > plrCaster->getLevel() && !gmmode)
{ {
plrCaster->SendPetTameFailure(PETTAME_TOOHIGHLEVEL); plrCaster->SendPetTameFailure(PETTAME_TOOHIGHLEVEL);
return SPELL_FAILED_DONT_REPORT; return SPELL_FAILED_DONT_REPORT;
} }
if (target->GetCreatureInfo()->IsExotic() && !plrCaster->CanTameExoticPets()) if (target->GetCreatureInfo()->IsExotic() && !plrCaster->CanTameExoticPets() && !gmmode)
{ {
plrCaster->SendPetTameFailure(PETTAME_CANTCONTROLEXOTIC); plrCaster->SendPetTameFailure(PETTAME_CANTCONTROLEXOTIC);
return SPELL_FAILED_DONT_REPORT; return SPELL_FAILED_DONT_REPORT;

View file

@ -5312,15 +5312,47 @@ void Spell::EffectTameCreature(SpellEffectIndex /*eff_idx*/)
//SendChannelUpdate(0); //SendChannelUpdate(0);
finish(); finish();
Pet* pet = plr->CreateTamedPetFrom(creatureTarget, m_spellInfo->Id); Pet* pet = new Pet(HUNTER_PET);
if(!pet) // in versy specific state like near world end/etc.
if(!pet->CreateBaseAtCreature(creatureTarget))
{
delete pet;
return; return;
}
pet->SetOwnerGuid(plr->GetObjectGuid());
pet->SetCreatorGuid(plr->GetObjectGuid());
pet->setFaction(plr->getFaction());
pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, m_spellInfo->Id);
pet->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
if (pet->IsPvP())
pet->SetPvP(true);
if (pet->IsFFAPvP())
pet->SetFFAPvP(true);
// level of hunter pet can't be less owner level at 5 levels
uint32 level = creatureTarget->getLevel() + 5 < plr->getLevel() ? (plr->getLevel() - 5) : creatureTarget->getLevel();
if (!pet->InitStatsForLevel(level))
{
sLog.outError("Pet::InitStatsForLevel() failed for creature (Entry: %u)!", creatureTarget->GetEntry());
delete pet;
return;
}
pet->GetCharmInfo()->SetPetNumber(sObjectMgr.GeneratePetNumber(), true);
// this enables pet details window (Shift+P)
pet->AIM_Initialize();
pet->InitPetCreateSpells();
pet->InitLevelupSpellsForLevel();
pet->InitTalentForLevel();
pet->SetHealth(pet->GetMaxHealth());
// "kill" original creature // "kill" original creature
creatureTarget->ForcedDespawn(); creatureTarget->ForcedDespawn();
uint32 level = (creatureTarget->getLevel() < (plr->getLevel() - 5)) ? (plr->getLevel() - 5) : creatureTarget->getLevel();
// prepare visual effect for levelup // prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1); pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1);

View file

@ -10397,51 +10397,6 @@ void Unit::RemovePetAura(PetAura const* petSpell)
pet->RemoveAurasDueToSpell(petSpell->GetAura(pet->GetEntry())); pet->RemoveAurasDueToSpell(petSpell->GetAura(pet->GetEntry()));
} }
Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id)
{
Pet* pet = new Pet(HUNTER_PET);
if(!pet->CreateBaseAtCreature(creatureTarget))
{
delete pet;
return NULL;
}
pet->SetOwnerGuid(GetObjectGuid());
pet->SetCreatorGuid(GetObjectGuid());
pet->setFaction(getFaction());
pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, spell_id);
if(GetTypeId()==TYPEID_PLAYER)
pet->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
if(IsPvP())
pet->SetPvP(true);
if(IsFFAPvP())
pet->SetFFAPvP(true);
// level of hunter pet can't be less owner level at 5 levels
uint32 level = creatureTarget->getLevel() + 5 < getLevel() ? (getLevel() - 5) : creatureTarget->getLevel();
if(!pet->InitStatsForLevel(level))
{
sLog.outError("Pet::InitStatsForLevel() failed for creature (Entry: %u)!",creatureTarget->GetEntry());
delete pet;
return NULL;
}
pet->GetCharmInfo()->SetPetNumber(sObjectMgr.GeneratePetNumber(), true);
// this enables pet details window (Shift+P)
pet->AIM_Initialize();
pet->InitPetCreateSpells();
pet->InitLevelupSpellsForLevel();
pet->InitTalentForLevel();
pet->SetHealth(pet->GetMaxHealth());
return pet;
}
void Unit::RemoveAurasAtMechanicImmunity(uint32 mechMask, uint32 exceptSpellId, bool non_positive /*= false*/) void Unit::RemoveAurasAtMechanicImmunity(uint32 mechMask, uint32 exceptSpellId, bool non_positive /*= false*/)
{ {
Unit::SpellAuraHolderMap& auras = GetSpellAuraHolderMap(); Unit::SpellAuraHolderMap& auras = GetSpellAuraHolderMap();

View file

@ -1552,8 +1552,6 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
CharmInfo* GetCharmInfo() { return m_charmInfo; } CharmInfo* GetCharmInfo() { return m_charmInfo; }
CharmInfo* InitCharmInfo(Unit* charm); CharmInfo* InitCharmInfo(Unit* charm);
Pet* CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id = 0);
uint64 const& GetTotemGUID(TotemSlot slot) const { return m_TotemSlot[slot]; } uint64 const& GetTotemGUID(TotemSlot slot) const { return m_TotemSlot[slot]; }
Totem* GetTotem(TotemSlot slot) const; Totem* GetTotem(TotemSlot slot) const;
bool IsAllTotemSlotsUsed() const; bool IsAllTotemSlotsUsed() const;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "11214" #define REVISION_NR "11215"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__