[8789] Rename several singleton macros to use more consistent names.

* objmgr -> sObjectMgr
 * spellmgr -> sSpellMgr
 * WaypointMgr -> sWaypointMgr
 * poolhandler -> sPoolMgr
 * objaccessor -> sObjectAccessor
 * mapmgr -> sMapMgr
 * sInstanceSaveManager -> sInstanceSaveMgr
 * ticketmgr -> sTicketMgr
 * CreatureEAI_Mgr -> sEventAIMgr
 * auctionmgr -> sAuctionMgr
 * achievementmgr -> sAchievementMgr
This commit is contained in:
XTZGZoReX 2009-11-08 12:11:18 +01:00
parent 539072fcbd
commit 0734adb746
84 changed files with 1113 additions and 1113 deletions

View file

@ -34,13 +34,13 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recv_data)
recv_data >> guid;
sLog.outDebug("Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid)));
if(Player *plr = objmgr.GetPlayer(guid))
if(Player *plr = sObjectMgr.GetPlayer(guid))
{
for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i)
{
if(uint32 a_id = plr->GetArenaTeamId(i))
{
if(ArenaTeam *at = objmgr.GetArenaTeamById(a_id))
if(ArenaTeam *at = sObjectMgr.GetArenaTeamById(a_id))
at->InspectStats(this, plr->GetGUID());
}
}
@ -54,7 +54,7 @@ void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recv_data)
uint32 ArenaTeamId;
recv_data >> ArenaTeamId;
if(ArenaTeam *arenateam = objmgr.GetArenaTeamById(ArenaTeamId))
if(ArenaTeam *arenateam = sObjectMgr.GetArenaTeamById(ArenaTeamId))
{
arenateam->Query(this);
arenateam->Stats(this);
@ -68,7 +68,7 @@ void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recv_data)
uint32 ArenaTeamId; // arena team id
recv_data >> ArenaTeamId;
if(ArenaTeam *arenateam = objmgr.GetArenaTeamById(ArenaTeamId))
if(ArenaTeam *arenateam = sObjectMgr.GetArenaTeamById(ArenaTeamId))
arenateam->Roster(this);
}
@ -103,7 +103,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data)
return;
}
ArenaTeam *arenateam = objmgr.GetArenaTeamById(ArenaTeamId);
ArenaTeam *arenateam = sObjectMgr.GetArenaTeamById(ArenaTeamId);
if(!arenateam)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM);
@ -154,7 +154,7 @@ void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDebug("CMSG_ARENA_TEAM_ACCEPT"); // empty opcode
ArenaTeam *at = objmgr.GetArenaTeamById(_player->GetArenaTeamIdInvited());
ArenaTeam *at = sObjectMgr.GetArenaTeamById(_player->GetArenaTeamIdInvited());
if(!at)
return;
@ -164,7 +164,7 @@ void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/)
return;
}
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != objmgr.GetPlayerTeamByGUID(at->GetCaptain()))
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(at->GetCaptain()))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_NOT_ALLIED);// not let enemies sign petition
return;
@ -196,7 +196,7 @@ void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data)
uint32 ArenaTeamId; // arena team id
recv_data >> ArenaTeamId;
ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId);
ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId);
if(!at)
return;
@ -233,7 +233,7 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data)
uint32 ArenaTeamId; // arena team id
recv_data >> ArenaTeamId;
if(ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId))
if(ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId))
{
if(at->GetCaptain() != _player->GetGUID())
return;
@ -256,7 +256,7 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data)
recv_data >> ArenaTeamId;
recv_data >> name;
ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId);
ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId);
if(!at) // arena team not found
return;
@ -300,7 +300,7 @@ void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recv_data)
recv_data >> ArenaTeamId;
recv_data >> name;
ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId);
ArenaTeam *at = sObjectMgr.GetArenaTeamById(ArenaTeamId);
if(!at) // arena team not found
return;