[8789] Rename several singleton macros to use more consistent names.

* objmgr -> sObjectMgr
 * spellmgr -> sSpellMgr
 * WaypointMgr -> sWaypointMgr
 * poolhandler -> sPoolMgr
 * objaccessor -> sObjectAccessor
 * mapmgr -> sMapMgr
 * sInstanceSaveManager -> sInstanceSaveMgr
 * ticketmgr -> sTicketMgr
 * CreatureEAI_Mgr -> sEventAIMgr
 * auctionmgr -> sAuctionMgr
 * achievementmgr -> sAchievementMgr
This commit is contained in:
XTZGZoReX 2009-11-08 12:11:18 +01:00
parent 539072fcbd
commit 0734adb746
84 changed files with 1113 additions and 1113 deletions

View file

@ -50,7 +50,7 @@ void Corpse::AddToWorld()
{
///- Register the corpse for guid lookup
if(!IsInWorld())
objaccessor.AddObject(this);
sObjectAccessor.AddObject(this);
Object::AddToWorld();
}
@ -59,7 +59,7 @@ void Corpse::RemoveFromWorld()
{
///- Remove the corpse from the accessor
if(IsInWorld())
objaccessor.RemoveObject(this);
sObjectAccessor.RemoveObject(this);
Object::RemoveFromWorld();
}