[8789] Rename several singleton macros to use more consistent names.

* objmgr -> sObjectMgr
 * spellmgr -> sSpellMgr
 * WaypointMgr -> sWaypointMgr
 * poolhandler -> sPoolMgr
 * objaccessor -> sObjectAccessor
 * mapmgr -> sMapMgr
 * sInstanceSaveManager -> sInstanceSaveMgr
 * ticketmgr -> sTicketMgr
 * CreatureEAI_Mgr -> sEventAIMgr
 * auctionmgr -> sAuctionMgr
 * achievementmgr -> sAchievementMgr
This commit is contained in:
XTZGZoReX 2009-11-08 12:11:18 +01:00
parent 539072fcbd
commit 0734adb746
84 changed files with 1113 additions and 1113 deletions

View file

@ -34,7 +34,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
uint32 guildId;
recvPacket >> guildId;
if(Guild *guild = objmgr.GetGuildById(guildId))
if(Guild *guild = sObjectMgr.GetGuildById(guildId))
{
guild->Query(this);
return;
@ -60,7 +60,7 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
return;
}
objmgr.AddGuild(guild);
sObjectMgr.AddGuild(guild);
}
void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
@ -81,7 +81,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
return;
}
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -143,7 +143,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
if(!normalizePlayerName(plName))
return;
Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild* guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -196,12 +196,12 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT");
guild = objmgr.GetGuildById(player->GetGuildIdInvited());
guild = sObjectMgr.GetGuildById(player->GetGuildIdInvited());
if(!guild || player->GetGuildId())
return;
// not let enemies sign guild charter
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != objmgr.GetPlayerTeamByGUID(guild->GetLeader()))
if (!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && player->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(guild->GetLeader()))
return;
if(!guild->AddMember(GetPlayer()->GetGUID(),guild->GetLowestRank()))
@ -230,7 +230,7 @@ void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_INFO");
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -252,7 +252,7 @@ void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER");
if(Guild* guild = objmgr.GetGuildById(_player->GetGuildId()))
if(Guild* guild = sObjectMgr.GetGuildById(_player->GetGuildId()))
guild->Roster(this);
}
@ -266,7 +266,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
if(!normalizePlayerName(plName))
return;
Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild* guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -327,7 +327,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
if(!normalizePlayerName(plName))
return;
Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild* guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
@ -389,7 +389,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE");
Guild *guild = objmgr.GetGuildById(_player->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(_player->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -427,7 +427,7 @@ void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND");
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -457,7 +457,7 @@ void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
if(!normalizePlayerName(name))
return;
Guild *guild = objmgr.GetGuildById(oldLeader->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(oldLeader->GetGuildId());
if (!guild)
{
@ -504,7 +504,7 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
else
MOTD = "";
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -537,7 +537,7 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
if(!normalizePlayerName(name))
return;
Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild* guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if (!guild)
{
@ -576,7 +576,7 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
if (!normalizePlayerName(plName))
return;
Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild* guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if (!guild)
{
@ -612,7 +612,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
sLog.outDebug("WORLD: Received CMSG_GUILD_RANK");
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
recvPacket.rpos(recvPacket.wpos()); // set to end to avoid warnings spam
@ -662,7 +662,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
std::string rankname;
recvPacket >> rankname;
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -688,7 +688,7 @@ void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/)
{
sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK");
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -724,7 +724,7 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
std::string GINFO;
recvPacket >> GINFO;
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
@ -763,7 +763,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
Guild *guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId());
if(!guild)
{
//"You are not part of a guild!";
@ -800,7 +800,7 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)");
if(uint32 GuildId = GetPlayer()->GetGuildId())
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
if(Guild *pGuild = sObjectMgr.GetGuildById(GuildId))
pGuild->DisplayGuildEventLog(this);
}
@ -811,7 +811,7 @@ void WorldSession::HandleGuildBankMoneyWithdrawn( WorldPacket & /* recv_data */
sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)");
if(uint32 GuildId = GetPlayer()->GetGuildId())
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
if(Guild *pGuild = sObjectMgr.GetGuildById(GuildId))
pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow());
}
@ -821,7 +821,7 @@ void WorldSession::HandleGuildPermissions( WorldPacket& /* recv_data */ )
if(uint32 GuildId = GetPlayer()->GetGuildId())
{
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
if(Guild *pGuild = sObjectMgr.GetGuildById(GuildId))
{
uint32 rankId = GetPlayer()->GetRank();
@ -857,7 +857,7 @@ void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
if (uint32 GuildId = GetPlayer()->GetGuildId())
{
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
if(Guild *pGuild = sObjectMgr.GetGuildById(GuildId))
{
pGuild->DisplayGuildBankTabsInfo(this); // this also will load guild bank if not yet
return;
@ -883,7 +883,7 @@ void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
if (!GuildId)
return;
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if (!pGuild)
return;
@ -917,7 +917,7 @@ void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
if (!GuildId)
return;
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if (!pGuild)
return;
@ -965,7 +965,7 @@ void WorldSession::HandleGuildBankWithdrawMoney( WorldPacket & recv_data )
if (GuildId == 0)
return;
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if(!pGuild)
return;
@ -1025,7 +1025,7 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
return;
}
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if (!pGuild || !pGuild->IsGuildBankLoaded())
{
recv_data.rpos(recv_data.wpos()); // prevent additional spam at rejected packet
@ -1123,7 +1123,7 @@ void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
if (!GuildId)
return;
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if(!pGuild)
return;
@ -1173,7 +1173,7 @@ void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
if (!GuildId)
return;
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if (!pGuild)
return;
@ -1196,7 +1196,7 @@ void WorldSession::HandleGuildBankLogQuery( WorldPacket & recv_data )
if (!GuildId)
return;
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if (!pGuild)
return;
@ -1221,7 +1221,7 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data)
if (!GuildId)
return;
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if (!pGuild)
return;
@ -1244,7 +1244,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket &recv_data)
if (!GuildId)
return;
Guild *pGuild = objmgr.GetGuildById(GuildId);
Guild *pGuild = sObjectMgr.GetGuildById(GuildId);
if (!pGuild)
return;