mirror of
https://github.com/mangosfour/server.git
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[8789] Rename several singleton macros to use more consistent names.
* objmgr -> sObjectMgr * spellmgr -> sSpellMgr * WaypointMgr -> sWaypointMgr * poolhandler -> sPoolMgr * objaccessor -> sObjectAccessor * mapmgr -> sMapMgr * sInstanceSaveManager -> sInstanceSaveMgr * ticketmgr -> sTicketMgr * CreatureEAI_Mgr -> sEventAIMgr * auctionmgr -> sAuctionMgr * achievementmgr -> sAchievementMgr
This commit is contained in:
parent
539072fcbd
commit
0734adb746
84 changed files with 1113 additions and 1113 deletions
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@ -64,7 +64,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)
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if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
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return false;
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uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid);
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uint32 account_id = target ? target->GetSession()->GetAccountId() : sObjectMgr.GetPlayerAccountIdByGUID(target_guid);
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// find only player from same account if any
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if(!target)
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@ -104,7 +104,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
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if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
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return false;
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uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid);
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uint32 account_id = target ? target->GetSession()->GetAccountId() : sObjectMgr.GetPlayerAccountIdByGUID(target_guid);
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// find only player from same account if any
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if(!target)
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@ -358,7 +358,7 @@ bool ChatHandler::HandleGoObjectCommand(const char* args)
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int mapid;
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// by DB guid
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if (GameObjectData const* go_data = objmgr.GetGOData(guid))
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if (GameObjectData const* go_data = sObjectMgr.GetGOData(guid))
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{
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x = go_data->posX;
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y = go_data->posY;
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@ -470,8 +470,8 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
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z = fields[4].GetFloat();
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o = fields[5].GetFloat();
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mapid = fields[6].GetUInt16();
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pool_id = poolhandler.IsPartOfAPool(lowguid, TYPEID_GAMEOBJECT);
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if (!pool_id || (pool_id && poolhandler.IsSpawnedObject(pool_id, lowguid, TYPEID_GAMEOBJECT)))
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pool_id = sPoolMgr.IsPartOfAPool(lowguid, TYPEID_GAMEOBJECT);
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if (!pool_id || (pool_id && sPoolMgr.IsSpawnedObject(pool_id, lowguid, TYPEID_GAMEOBJECT)))
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found = true;
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} while( result->NextRow() && (!found) );
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@ -524,7 +524,7 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args)
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GameObject* obj = NULL;
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// by DB guid
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if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
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if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid))
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obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
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if(!obj)
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@ -572,7 +572,7 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args)
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GameObject* obj = NULL;
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// by DB guid
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if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
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if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid))
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obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
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if(!obj)
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@ -626,7 +626,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args)
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GameObject* obj = NULL;
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// by DB guid
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if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
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if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid))
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obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
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if(!obj)
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@ -726,7 +726,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
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Map *map = chr->GetMap();
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GameObject* pGameObj = new GameObject;
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uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT);
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uint32 db_lowGUID = sObjectMgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT);
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if(!pGameObj->Create(db_lowGUID, gInfo->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
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{
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@ -756,7 +756,7 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args)
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map->Add(pGameObj);
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// TODO: is it really necessary to add both the real and DB table guid here ?
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objmgr.AddGameobjectToGrid(db_lowGUID, objmgr.GetGOData(db_lowGUID));
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sObjectMgr.AddGameobjectToGrid(db_lowGUID, sObjectMgr.GetGOData(db_lowGUID));
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PSendSysMessage(LANG_GAMEOBJECT_ADD,id,gInfo->name,db_lowGUID,x,y,z);
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return true;
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@ -777,7 +777,7 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args)
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GameObject* obj = NULL;
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// by DB guid
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if (GameObjectData const* go_data = objmgr.GetGOData(lowguid))
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if (GameObjectData const* go_data = sObjectMgr.GetGOData(lowguid))
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obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id);
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if(!obj)
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@ -1074,7 +1074,7 @@ bool ChatHandler::HandleNpcAddCommand(const char* args)
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Map *map = chr->GetMap();
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Creature* pCreature = new Creature;
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if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, (uint32)teamval))
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if (!pCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, (uint32)teamval))
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{
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delete pCreature;
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return false;
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@ -1097,7 +1097,7 @@ bool ChatHandler::HandleNpcAddCommand(const char* args)
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pCreature->LoadFromDB(db_guid, map);
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map->Add(pCreature);
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objmgr.AddCreatureToGrid(db_guid, objmgr.GetCreatureData(db_guid));
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sObjectMgr.AddCreatureToGrid(db_guid, sObjectMgr.GetCreatureData(db_guid));
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return true;
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}
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@ -1134,13 +1134,13 @@ bool ChatHandler::HandleNpcAddVendorItemCommand(const char* args)
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uint32 vendor_entry = vendor ? vendor->GetEntry() : 0;
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if(!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer()))
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if(!sObjectMgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer()))
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{
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SetSentErrorMessage(true);
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return false;
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}
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objmgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost);
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sObjectMgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost);
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ItemPrototype const* pProto = ObjectMgr::GetItemPrototype(itemId);
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@ -1171,7 +1171,7 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args)
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}
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uint32 itemId = atol(pitem);
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if(!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId))
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if(!sObjectMgr.RemoveVendorItem(vendor->GetEntry(),itemId))
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{
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PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId);
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SetSentErrorMessage(true);
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@ -1205,7 +1205,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
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// attempt check creature existence by DB data
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if(!pCreature)
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{
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CreatureData const* data = objmgr.GetCreatureData(lowguid);
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CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
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if(!data)
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{
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PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
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@ -1226,7 +1226,7 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args)
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Player* player = m_session->GetPlayer();
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WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0);
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sWaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0);
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// update movement type
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WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid);
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@ -1273,7 +1273,7 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args)
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{
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if(((Pet*)pCreature)->getPetType()==HUNTER_PET)
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{
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pCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, objmgr.GetXPForLevel(lvl)/4);
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pCreature->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, sObjectMgr.GetXPForLevel(lvl)/4);
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pCreature->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
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}
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((Pet*)pCreature)->GivePetLevel(lvl);
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@ -1330,7 +1330,7 @@ bool ChatHandler::HandleNpcDeleteCommand(const char* args)
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if(!lowguid)
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return false;
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if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid))
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if (CreatureData const* cr_data = sObjectMgr.GetCreatureData(lowguid))
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unit = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(lowguid, cr_data->id, HIGHGUID_UNIT));
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}
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else
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@ -1377,7 +1377,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
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// Attempting creature load from DB data
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if(!pCreature)
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{
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CreatureData const* data = objmgr.GetCreatureData(lowguid);
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CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
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if(!data)
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{
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PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
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@ -1411,7 +1411,7 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args)
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if (pCreature)
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{
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if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow()))
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if(CreatureData const* data = sObjectMgr.GetCreatureData(pCreature->GetDBTableGUIDLow()))
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{
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const_cast<CreatureData*>(data)->posX = x;
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const_cast<CreatureData*>(data)->posY = y;
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@ -1517,7 +1517,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
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// attempt check creature existence by DB data
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if(!pCreature)
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{
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CreatureData const* data = objmgr.GetCreatureData(lowguid);
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CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
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if(!data)
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{
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PSendSysMessage(LANG_COMMAND_CREATGUIDNOTFOUND, lowguid);
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@ -1549,7 +1549,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args)
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// update movement type
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if(doNotDelete == false)
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WaypointMgr.DeletePath(lowguid);
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sWaypointMgr.DeletePath(lowguid);
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if(pCreature)
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{
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@ -1933,7 +1933,7 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/)
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}
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pCreature->SetName(args);
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uint32 idname = objmgr.AddCreatureTemplate(pCreature->GetName());
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uint32 idname = sObjectMgr.AddCreatureTemplate(pCreature->GetName());
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pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
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pCreature->SaveToDB();
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@ -1980,7 +1980,7 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/)
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return true;
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}
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uint32 idname = objmgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID));
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uint32 idname = sObjectMgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID));
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pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname);
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pCreature->SaveToDB();
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@ -2197,7 +2197,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
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void ChatHandler::ShowTicket(uint64 guid, char const* text, char const* time)
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{
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std::string name;
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if(!objmgr.GetPlayerNameByGUID(guid,name))
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if(!sObjectMgr.GetPlayerNameByGUID(guid,name))
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name = GetMangosString(LANG_UNKNOWN);
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std::string nameLink = playerLink(name);
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@ -2220,7 +2220,7 @@ bool ChatHandler::HandleTicketCommand(const char* args)
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return false;
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}
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size_t count = ticketmgr.GetTicketCount();
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size_t count = sTicketMgr.GetTicketCount();
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bool accept = m_session->GetPlayer()->isAcceptTickets();
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@ -2287,7 +2287,7 @@ bool ChatHandler::HandleTicketCommand(const char* args)
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return false;
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// ticket $char_name
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GMTicket* ticket = ticketmgr.GetGMTicket(GUID_LOPART(target_guid));
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GMTicket* ticket = sTicketMgr.GetGMTicket(GUID_LOPART(target_guid));
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if(!ticket)
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return false;
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@ -2308,7 +2308,7 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
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// delticket all
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if(strncmp(px,"all",4) == 0)
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{
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ticketmgr.DeleteAll();
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sTicketMgr.DeleteAll();
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SendSysMessage(LANG_COMMAND_ALLTICKETDELETED);
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return true;
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}
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@ -2329,10 +2329,10 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
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uint32 guid = fields[0].GetUInt32();
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delete result;
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ticketmgr.Delete(guid);
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sTicketMgr.Delete(guid);
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//notify player
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if(Player* pl = objmgr.GetPlayer(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER)))
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if(Player* pl = sObjectMgr.GetPlayer(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER)))
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{
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pl->GetSession()->SendGMTicketGetTicket(0x0A, 0);
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PSendSysMessage(LANG_COMMAND_TICKETPLAYERDEL, GetNameLink(pl).c_str());
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@ -2350,7 +2350,7 @@ bool ChatHandler::HandleDelTicketCommand(const char *args)
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return false;
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// delticket $char_name
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ticketmgr.Delete(GUID_LOPART(target_guid));
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sTicketMgr.Delete(GUID_LOPART(target_guid));
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// notify players about ticket deleting
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if(target)
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@ -2447,7 +2447,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
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}while( result->NextRow() );
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delete result;
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CreatureData const* data = objmgr.GetCreatureData(lowguid);
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CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
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if(!data)
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{
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PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);
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@ -2481,7 +2481,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
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}
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lowguid = atoi((char*)guid_str);
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CreatureData const* data = objmgr.GetCreatureData(lowguid);
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CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
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if(!data)
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{
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PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);
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@ -2504,7 +2504,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)
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sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0");
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Player* player = m_session->GetPlayer();
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WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0);
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sWaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0);
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// update movement type
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if(target)
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@ -2627,7 +2627,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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}
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lowguid = atoi((char*)guid_str);
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CreatureData const* data = objmgr.GetCreatureData(lowguid);
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CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
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if(!data)
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{
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PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);
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@ -2696,7 +2696,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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PSendSysMessage("DEBUG: wp modify add, GUID: %u", lowguid);
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// Get the creature for which we read the waypoint
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CreatureData const* data = objmgr.GetCreatureData(lowguid);
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CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
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if(!data)
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{
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PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);
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@ -2737,7 +2737,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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// create the waypoint creature
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wpGuid = 0;
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Creature* wpCreature = new Creature;
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if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT,0))
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if (!wpCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT,0))
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{
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PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
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delete wpCreature;
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@ -2761,7 +2761,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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}
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}
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WaypointMgr.AddAfterNode(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), 0, 0, wpGuid);
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sWaypointMgr.AddAfterNode(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), 0, 0, wpGuid);
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if(!wpGuid)
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return false;
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@ -2775,7 +2775,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
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PSendSysMessage("DEBUG: wp modify del, GUID: %u", lowguid);
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// Get the creature for which we read the waypoint
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CreatureData const* data = objmgr.GetCreatureData(lowguid);
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CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
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if(!data)
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{
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PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);
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||||
|
|
@ -2799,7 +2799,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
|
|||
// Adjust the waypoints
|
||||
// Respawn the owner of the waypoints
|
||||
|
||||
WaypointMgr.DeleteNode(lowguid, point);
|
||||
sWaypointMgr.DeleteNode(lowguid, point);
|
||||
|
||||
if(npcCreature)
|
||||
{
|
||||
|
|
@ -2835,7 +2835,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
|
|||
Map *map = chr->GetMap();
|
||||
{
|
||||
// Get the creature for which we read the waypoint
|
||||
CreatureData const* data = objmgr.GetCreatureData(lowguid);
|
||||
CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
|
||||
if(!data)
|
||||
{
|
||||
PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);
|
||||
|
|
@ -2857,7 +2857,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
|
|||
wpCreature->AddObjectToRemoveList();
|
||||
// re-create
|
||||
Creature* wpCreature2 = new Creature;
|
||||
if (!wpCreature2->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0))
|
||||
if (!wpCreature2->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), VISUAL_WAYPOINT, 0))
|
||||
{
|
||||
PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, VISUAL_WAYPOINT);
|
||||
delete wpCreature2;
|
||||
|
|
@ -2880,7 +2880,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
|
|||
//npcCreature->GetMap()->Add(wpCreature2);
|
||||
}
|
||||
|
||||
WaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ());
|
||||
sWaypointMgr.SetNodePosition(lowguid, point, chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ());
|
||||
|
||||
if(npcCreature)
|
||||
{
|
||||
|
|
@ -2897,7 +2897,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
|
|||
} // move
|
||||
|
||||
// Create creature - npc that has the waypoint
|
||||
CreatureData const* data = objmgr.GetCreatureData(lowguid);
|
||||
CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
|
||||
if(!data)
|
||||
{
|
||||
PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);
|
||||
|
|
@ -2912,7 +2912,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args)
|
|||
return false;
|
||||
}
|
||||
|
||||
WaypointMgr.SetNodeText(lowguid, point, show_str, arg_str);
|
||||
sWaypointMgr.SetNodeText(lowguid, point, show_str, arg_str);
|
||||
|
||||
Creature* npcCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(lowguid, data->id, HIGHGUID_UNIT));
|
||||
if(npcCreature)
|
||||
|
|
@ -3006,7 +3006,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
|
|||
|
||||
uint32 lowguid = atoi((char*)guid_str);
|
||||
|
||||
CreatureData const* data = objmgr.GetCreatureData(lowguid);
|
||||
CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
|
||||
if(!data)
|
||||
{
|
||||
PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);
|
||||
|
|
@ -3161,7 +3161,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
|
|||
float o = chr->GetOrientation();
|
||||
|
||||
Creature* wpCreature = new Creature;
|
||||
if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0))
|
||||
if (!wpCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0))
|
||||
{
|
||||
PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
|
||||
delete wpCreature;
|
||||
|
|
@ -3219,7 +3219,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
|
|||
Map *map = chr->GetMap();
|
||||
|
||||
Creature* pCreature = new Creature;
|
||||
if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0))
|
||||
if (!pCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0))
|
||||
{
|
||||
PSendSysMessage(LANG_WAYPOINT_VP_NOTCREATED, id);
|
||||
delete pCreature;
|
||||
|
|
@ -3279,7 +3279,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
|
|||
Map *map = chr->GetMap();
|
||||
|
||||
Creature* pCreature = new Creature;
|
||||
if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0))
|
||||
if (!pCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0))
|
||||
{
|
||||
PSendSysMessage(LANG_WAYPOINT_NOTCREATED, id);
|
||||
delete pCreature;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue