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[8789] Rename several singleton macros to use more consistent names.
* objmgr -> sObjectMgr * spellmgr -> sSpellMgr * WaypointMgr -> sWaypointMgr * poolhandler -> sPoolMgr * objaccessor -> sObjectAccessor * mapmgr -> sMapMgr * sInstanceSaveManager -> sInstanceSaveMgr * ticketmgr -> sTicketMgr * CreatureEAI_Mgr -> sEventAIMgr * auctionmgr -> sAuctionMgr * achievementmgr -> sAchievementMgr
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539072fcbd
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84 changed files with 1113 additions and 1113 deletions
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@ -65,7 +65,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
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GetPlayer()->SetSemaphoreTeleportFar(false);
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// relocate the player to the teleport destination
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GetPlayer()->SetMap(mapmgr.CreateMap(loc.mapid, GetPlayer()));
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GetPlayer()->SetMap(sMapMgr.CreateMap(loc.mapid, GetPlayer()));
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GetPlayer()->Relocate(loc.coord_x, loc.coord_y, loc.coord_z, loc.orientation);
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GetPlayer()->SendInitialPacketsBeforeAddToMap();
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@ -141,14 +141,14 @@ void WorldSession::HandleMoveWorldportAckOpcode()
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{
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if(mEntry->IsRaid())
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{
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uint32 timeleft = sInstanceSaveManager.GetResetTimeFor(GetPlayer()->GetMapId()) - time(NULL);
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uint32 timeleft = sInstanceSaveMgr.GetResetTimeFor(GetPlayer()->GetMapId()) - time(NULL);
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GetPlayer()->SendInstanceResetWarning(GetPlayer()->GetMapId(), GetPlayer()->GetRaidDifficulty(), timeleft);
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}
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else if(mEntry->IsNonRaidDungeon() && GetPlayer()->GetDungeonDifficulty() > DUNGEON_DIFFICULTY_NORMAL)
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{
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if(MapDifficulty const* mapDiff = GetMapDifficultyData(mEntry->MapID,GetPlayer()->GetDungeonDifficulty()))
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{
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uint32 timeleft = sInstanceSaveManager.GetResetTimeFor(GetPlayer()->GetMapId()) - time(NULL);
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uint32 timeleft = sInstanceSaveMgr.GetResetTimeFor(GetPlayer()->GetMapId()) - time(NULL);
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GetPlayer()->SendInstanceResetWarning(GetPlayer()->GetMapId(), GetPlayer()->GetDungeonDifficulty(), timeleft);
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}
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}
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@ -274,7 +274,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
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if (plMover && !plMover->m_transport)
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{
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// elevators also cause the client to send MOVEMENTFLAG_ONTRANSPORT - just unmount if the guid can be found in the transport list
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for (MapManager::TransportSet::const_iterator iter = mapmgr.m_Transports.begin(); iter != mapmgr.m_Transports.end(); ++iter)
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for (MapManager::TransportSet::const_iterator iter = sMapMgr.m_Transports.begin(); iter != sMapMgr.m_Transports.end(); ++iter)
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{
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if ((*iter)->GetGUID() == movementInfo.t_guid)
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{
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