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[8789] Rename several singleton macros to use more consistent names.
* objmgr -> sObjectMgr * spellmgr -> sSpellMgr * WaypointMgr -> sWaypointMgr * poolhandler -> sPoolMgr * objaccessor -> sObjectAccessor * mapmgr -> sMapMgr * sInstanceSaveManager -> sInstanceSaveMgr * ticketmgr -> sTicketMgr * CreatureEAI_Mgr -> sEventAIMgr * auctionmgr -> sAuctionMgr * achievementmgr -> sAchievementMgr
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84 changed files with 1113 additions and 1113 deletions
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@ -94,7 +94,7 @@ bool LoadScriptingModule(char const* libName)
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UnloadScriptingModule();
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Script=testScript;
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Script->ScriptsInit(objmgr.GetScriptNames());
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Script->ScriptsInit(sObjectMgr.GetScriptNames());
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sWorld.SetScriptsVersion(Script->ScriptsVersion());
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