Small vehicle related code cleanup.

This commit is contained in:
VladimirMangos 2009-01-24 00:54:21 +03:00
parent 3f4821acfb
commit 0798b151cc
7 changed files with 14 additions and 12 deletions

View file

@ -128,7 +128,7 @@ ObjectAccessor::GetNPCIfCanInteractWith(Player const &player, uint64 guid, uint3
}
Creature*
ObjectAccessor::GetCreatureOrPet(WorldObject const &u, uint64 guid)
ObjectAccessor::GetCreatureOrPetOrVehicle(WorldObject const &u, uint64 guid)
{
if(Creature *unit = GetPet(guid))
return unit;
@ -164,7 +164,7 @@ ObjectAccessor::GetUnit(WorldObject const &u, uint64 guid)
if(IS_PLAYER_GUID(guid))
return FindPlayer(guid);
return GetCreatureOrPet(u, guid);
return GetCreatureOrPetOrVehicle(u, guid);
}
Corpse*
@ -187,7 +187,7 @@ Object* ObjectAccessor::GetObjectByTypeMask(Player const &p, uint64 guid, uint32
if(typemask & TYPEMASK_UNIT)
{
obj = GetCreatureOrPet(p,guid);
obj = GetCreatureOrPetOrVehicle(p,guid);
if(obj) return obj;
}