[10758] Fixed typo in CONTROLED_*

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
rsa 2010-11-20 20:03:06 +03:00 committed by VladimirMangos
parent b20b3e5ade
commit 07c48c77c9
6 changed files with 37 additions and 37 deletions

View file

@ -2359,7 +2359,7 @@ void Player::SetGameMaster(bool on)
setFaction(35);
SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_GM);
CallForAllControlledUnits(SetGameMasterOnHelper(), CONTROLED_PET|CONTROLED_TOTEMS|CONTROLED_GUARDIANS|CONTROLED_CHARM);
CallForAllControlledUnits(SetGameMasterOnHelper(), CONTROLLED_PET|CONTROLLED_TOTEMS|CONTROLLED_GUARDIANS|CONTROLLED_CHARM);
SetFFAPvP(false);
ResetContestedPvP();
@ -2379,7 +2379,7 @@ void Player::SetGameMaster(bool on)
setFactionForRace(getRace());
RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_GM);
CallForAllControlledUnits(SetGameMasterOffHelper(getFaction()), CONTROLED_PET|CONTROLED_TOTEMS|CONTROLED_GUARDIANS|CONTROLED_CHARM);
CallForAllControlledUnits(SetGameMasterOffHelper(getFaction()), CONTROLLED_PET|CONTROLLED_TOTEMS|CONTROLLED_GUARDIANS|CONTROLLED_CHARM);
// restore FFA PvP Server state
if(sWorld.IsFFAPvPRealm())
@ -20628,7 +20628,7 @@ struct UpdateZoneDependentPetsHelper
void Player::UpdateZoneDependentPets()
{
// check pet (permanent pets ignored), minipet, guardians (including protector)
CallForAllControlledUnits(UpdateZoneDependentPetsHelper(this, m_zoneUpdateId, m_areaUpdateId), CONTROLED_PET|CONTROLED_GUARDIANS|CONTROLED_MINIPET);
CallForAllControlledUnits(UpdateZoneDependentPetsHelper(this, m_zoneUpdateId, m_areaUpdateId), CONTROLLED_PET|CONTROLLED_GUARDIANS|CONTROLLED_MINIPET);
}
uint32 Player::GetCorpseReclaimDelay(bool pvp) const

View file

@ -689,7 +689,7 @@ namespace MaNGOS
float i_radius;
SpellTargets i_TargetType;
WorldObject* i_originalCaster;
bool i_playerControled;
bool i_playerControlled;
SpellNotifierCreatureAndPlayer(Spell &spell, std::list<Unit*> &data, float radius, SpellNotifyPushType type,
SpellTargets TargetType = SPELL_TARGETS_NOT_FRIENDLY, WorldObject* originalCaster = NULL)
@ -698,7 +698,7 @@ namespace MaNGOS
{
if (!i_originalCaster)
i_originalCaster = i_spell.GetAffectiveCasterObject();
i_playerControled = i_originalCaster ? i_originalCaster->IsControlledByPlayer() : false;
i_playerControlled = i_originalCaster ? i_originalCaster->IsControlledByPlayer() : false;
}
template<class T> inline void Visit(GridRefManager<T> &m)
@ -737,10 +737,10 @@ namespace MaNGOS
break;
case SPELL_TARGETS_AOE_DAMAGE:
{
if(itr->getSource()->GetTypeId()==TYPEID_UNIT && ((Creature*)itr->getSource())->IsTotem())
if (itr->getSource()->GetTypeId()==TYPEID_UNIT && ((Creature*)itr->getSource())->IsTotem())
continue;
if (i_playerControled)
if (i_playerControlled)
{
if (i_originalCaster->IsFriendlyTo( itr->getSource() ))
continue;

View file

@ -1032,7 +1032,7 @@ void Aura::ReapplyAffectedPassiveAuras()
ReapplyAffectedPassiveAuras(GetTarget(), true);
// re-apply talents/passives/area auras applied to pet/totems (it affected by player spellmods)
GetTarget()->CallForAllControlledUnits(ReapplyAffectedPassiveAurasHelper(this), CONTROLED_PET|CONTROLED_TOTEMS);
GetTarget()->CallForAllControlledUnits(ReapplyAffectedPassiveAurasHelper(this), CONTROLLED_PET|CONTROLLED_TOTEMS);
// re-apply talents/passives/area auras applied to group members (it affected by player spellmods)
if (Group* group = ((Player*)GetTarget())->GetGroup())

View file

@ -5702,7 +5702,7 @@ struct CombatStopWithPetsHelper
void Unit::CombatStopWithPets(bool includingCast)
{
CombatStop(includingCast);
CallForAllControlledUnits(CombatStopWithPetsHelper(includingCast), CONTROLED_PET|CONTROLED_GUARDIANS|CONTROLED_CHARM);
CallForAllControlledUnits(CombatStopWithPetsHelper(includingCast), CONTROLLED_PET|CONTROLLED_GUARDIANS|CONTROLLED_CHARM);
}
struct IsAttackingPlayerHelper
@ -5716,7 +5716,7 @@ bool Unit::isAttackingPlayer() const
if(hasUnitState(UNIT_STAT_ATTACK_PLAYER))
return true;
return CheckAllControlledUnits(IsAttackingPlayerHelper(), CONTROLED_PET|CONTROLED_TOTEMS|CONTROLED_GUARDIANS|CONTROLED_CHARM);
return CheckAllControlledUnits(IsAttackingPlayerHelper(), CONTROLLED_PET|CONTROLLED_TOTEMS|CONTROLLED_GUARDIANS|CONTROLLED_CHARM);
}
void Unit::RemoveAllAttackers()
@ -8093,7 +8093,7 @@ struct UpdateWalkModeHelper
void Unit::UpdateWalkMode(Unit* source, bool self)
{
if (GetTypeId() == TYPEID_PLAYER)
CallForAllControlledUnits(UpdateWalkModeHelper(source), CONTROLED_PET|CONTROLED_GUARDIANS|CONTROLED_CHARM|CONTROLED_MINIPET);
CallForAllControlledUnits(UpdateWalkModeHelper(source), CONTROLLED_PET|CONTROLLED_GUARDIANS|CONTROLLED_CHARM|CONTROLLED_MINIPET);
else if (self)
{
bool on = source->GetTypeId() == TYPEID_PLAYER
@ -8112,7 +8112,7 @@ void Unit::UpdateWalkMode(Unit* source, bool self)
}
}
else
CallForAllControlledUnits(UpdateWalkModeHelper(source), CONTROLED_PET|CONTROLED_GUARDIANS|CONTROLED_CHARM|CONTROLED_MINIPET);
CallForAllControlledUnits(UpdateWalkModeHelper(source), CONTROLLED_PET|CONTROLLED_GUARDIANS|CONTROLLED_CHARM|CONTROLLED_MINIPET);
}
void Unit::UpdateSpeed(UnitMoveType mtype, bool forced, float ratio)
@ -8361,7 +8361,7 @@ void Unit::SetSpeedRate(UnitMoveType mtype, float rate, bool forced)
SendMessageToSet( &data, true );
}
CallForAllControlledUnits(SetSpeedRateHelper(mtype,forced), CONTROLED_PET|CONTROLED_GUARDIANS|CONTROLED_CHARM|CONTROLED_MINIPET);
CallForAllControlledUnits(SetSpeedRateHelper(mtype,forced), CONTROLLED_PET|CONTROLLED_GUARDIANS|CONTROLLED_CHARM|CONTROLLED_MINIPET);
}
void Unit::SetHover(bool on)
@ -10511,7 +10511,7 @@ void Unit::SetPvP( bool state )
else
RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP);
CallForAllControlledUnits(SetPvPHelper(state), CONTROLED_PET|CONTROLED_TOTEMS|CONTROLED_GUARDIANS|CONTROLED_CHARM);
CallForAllControlledUnits(SetPvPHelper(state), CONTROLLED_PET|CONTROLLED_TOTEMS|CONTROLLED_GUARDIANS|CONTROLLED_CHARM);
}
struct SetFFAPvPHelper
@ -10528,7 +10528,7 @@ void Unit::SetFFAPvP( bool state )
else
RemoveByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP);
CallForAllControlledUnits(SetFFAPvPHelper(state), CONTROLED_PET|CONTROLED_TOTEMS|CONTROLED_GUARDIANS|CONTROLED_CHARM);
CallForAllControlledUnits(SetFFAPvPHelper(state), CONTROLLED_PET|CONTROLLED_TOTEMS|CONTROLLED_GUARDIANS|CONTROLLED_CHARM);
}
void Unit::KnockBackFrom(Unit* target, float horizontalSpeed, float verticalSpeed)
@ -10690,7 +10690,7 @@ void Unit::StopAttackFaction(uint32 faction_id)
getHostileRefManager().deleteReferencesForFaction(faction_id);
CallForAllControlledUnits(StopAttackFactionHelper(faction_id), CONTROLED_PET|CONTROLED_GUARDIANS|CONTROLED_CHARM);
CallForAllControlledUnits(StopAttackFactionHelper(faction_id), CONTROLLED_PET|CONTROLLED_GUARDIANS|CONTROLLED_CHARM);
}
void Unit::CleanupDeletedAuras()

View file

@ -1111,13 +1111,13 @@ struct CharmInfo
};
// used in CallForAllControlledUnits/CheckAllControlledUnits
enum ControledUnitMask
enum ControlledUnitMask
{
CONTROLED_PET = 0x01,
CONTROLED_MINIPET = 0x02,
CONTROLED_GUARDIANS = 0x04, // including PROTECTOR_PET
CONTROLED_CHARM = 0x08,
CONTROLED_TOTEMS = 0x10,
CONTROLLED_PET = 0x01,
CONTROLLED_MINIPET = 0x02,
CONTROLLED_GUARDIANS = 0x04, // including PROTECTOR_PET
CONTROLLED_CHARM = 0x08,
CONTROLLED_TOTEMS = 0x10,
};
// for clearing special attacks
@ -1566,9 +1566,9 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
void _RemoveTotem(Totem* totem); // only for call from Totem class
template<typename Func>
void CallForAllControlledUnits(Func const& func, uint32 controledMask);
void CallForAllControlledUnits(Func const& func, uint32 controlledMask);
template<typename Func>
bool CheckAllControlledUnits(Func const& func, uint32 controledMask) const;
bool CheckAllControlledUnits(Func const& func, uint32 controlledMask) const;
bool AddSpellAuraHolder(SpellAuraHolder *holder);
void AddAuraToModList(Aura *aura);
@ -2027,50 +2027,50 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
};
template<typename Func>
void Unit::CallForAllControlledUnits(Func const& func, uint32 controledMask)
void Unit::CallForAllControlledUnits(Func const& func, uint32 controlledMask)
{
if (controledMask & CONTROLED_PET)
if (controlledMask & CONTROLLED_PET)
if (Pet* pet = GetPet())
func(pet);
if (controledMask & CONTROLED_MINIPET)
if (controlledMask & CONTROLLED_MINIPET)
if (Unit* mini = GetMiniPet())
func(mini);
if (controledMask & CONTROLED_GUARDIANS)
if (controlledMask & CONTROLLED_GUARDIANS)
{
for(GuardianPetList::const_iterator itr = m_guardianPets.begin(); itr != m_guardianPets.end();)
if (Pet* guardian = _GetPet(*(itr++)))
func(guardian);
}
if (controledMask & CONTROLED_TOTEMS)
if (controlledMask & CONTROLLED_TOTEMS)
{
for (int i = 0; i < MAX_TOTEM_SLOT; ++i)
if (Unit *totem = _GetTotem(TotemSlot(i)))
func(totem);
}
if (controledMask & CONTROLED_CHARM)
if (controlledMask & CONTROLLED_CHARM)
if (Unit* charm = GetCharm())
func(charm);
}
template<typename Func>
bool Unit::CheckAllControlledUnits(Func const& func, uint32 controledMask) const
bool Unit::CheckAllControlledUnits(Func const& func, uint32 controlledMask) const
{
if (controledMask & CONTROLED_PET)
if (controlledMask & CONTROLLED_PET)
if (Pet const* pet = GetPet())
if (func(pet))
return true;
if (controledMask & CONTROLED_MINIPET)
if (controlledMask & CONTROLLED_MINIPET)
if(Unit const* mini = GetMiniPet())
if (func(mini))
return true;
if (controledMask & CONTROLED_GUARDIANS)
if (controlledMask & CONTROLLED_GUARDIANS)
{
for(GuardianPetList::const_iterator itr = m_guardianPets.begin(); itr != m_guardianPets.end();)
if (Pet const* guardian = _GetPet(*(itr++)))
@ -2079,7 +2079,7 @@ bool Unit::CheckAllControlledUnits(Func const& func, uint32 controledMask) const
}
if (controledMask & CONTROLED_TOTEMS)
if (controlledMask & CONTROLLED_TOTEMS)
{
for (int i = 0; i < MAX_TOTEM_SLOT; ++i)
if (Unit const* totem = _GetTotem(TotemSlot(i)))
@ -2087,7 +2087,7 @@ bool Unit::CheckAllControlledUnits(Func const& func, uint32 controledMask) const
return true;
}
if (controledMask & CONTROLED_CHARM)
if (controlledMask & CONTROLLED_CHARM)
if (Unit const* charm = GetCharm())
if (func(charm))
return true;

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10757"
#define REVISION_NR "10758"
#endif // __REVISION_NR_H__