[11737] Fixed use ".gobject move" with implicit player coordinates.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

By unknown reason added in last weeks or longer period gameobject
visually moved only after relogin. GO removed from client view and readded
at same place _but_ have and send to client new coordinates as debuged.
This problem researched and not comnnected directly with fixed bug.
This commit is contained in:
kid 10 2011-07-14 03:29:17 +04:00 committed by VladimirMangos
parent a0ff5f4536
commit 07cc0aa13e
2 changed files with 2 additions and 2 deletions

View file

@ -992,7 +992,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(char* args)
return false;
}
if (!args)
if (!*args)
{
Player *chr = m_session->GetPlayer();