mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 22:37:03 +00:00
[11737] Fixed use ".gobject move" with implicit player coordinates.
Signed-off-by: VladimirMangos <vladimir@getmangos.com> By unknown reason added in last weeks or longer period gameobject visually moved only after relogin. GO removed from client view and readded at same place _but_ have and send to client new coordinates as debuged. This problem researched and not comnnected directly with fixed bug.
This commit is contained in:
parent
a0ff5f4536
commit
07cc0aa13e
2 changed files with 2 additions and 2 deletions
|
|
@ -992,7 +992,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(char* args)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!args)
|
if (!*args)
|
||||||
{
|
{
|
||||||
Player *chr = m_session->GetPlayer();
|
Player *chr = m_session->GetPlayer();
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "11736"
|
#define REVISION_NR "11737"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue