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[7983] Make static Spell::SendCastResult accessable from script DLL.
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4 changed files with 4 additions and 4 deletions
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@ -126,7 +126,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
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if (!pItem->IsTargetValidForItemUse(targets.getUnitTarget()))
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{
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// free greay item aftre use faul
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// free gray item after use fail
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pUser->SendEquipError(EQUIP_ERR_NONE, pItem, NULL);
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// send spell error
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