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[12713] Implemented uint64/int64 config values support, fixed compile warnings related to max player money (and damn you git_id)
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6 changed files with 106 additions and 4 deletions
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@ -709,7 +709,7 @@ bool Player::Create(uint32 guidlow, const std::string& name, uint8 race, uint8 c
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InitRunes();
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SetUInt32Value(PLAYER_FIELD_COINAGE, sWorld.getConfig(CONFIG_UINT32_START_PLAYER_MONEY));
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SetUInt64Value(PLAYER_FIELD_COINAGE, sWorld.getConfig(CONFIG_UINT64_START_PLAYER_MONEY));
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SetCurrencyCount(CURRENCY_HONOR_POINTS,sWorld.getConfig(CONFIG_UINT32_CURRENCY_START_HONOR_POINTS));
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SetCurrencyCount(CURRENCY_CONQUEST_POINTS, sWorld.getConfig(CONFIG_UINT32_CURRENCY_START_CONQUEST_POINTS));
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