[12713] Implemented uint64/int64 config values support, fixed compile warnings related to max player money (and damn you git_id)

This commit is contained in:
sanctum32 2013-10-24 18:49:38 +03:00 committed by Antz
parent 7f4338f0d6
commit 08913b2437
6 changed files with 106 additions and 4 deletions

View file

@ -709,7 +709,7 @@ bool Player::Create(uint32 guidlow, const std::string& name, uint8 race, uint8 c
InitRunes();
SetUInt32Value(PLAYER_FIELD_COINAGE, sWorld.getConfig(CONFIG_UINT32_START_PLAYER_MONEY));
SetUInt64Value(PLAYER_FIELD_COINAGE, sWorld.getConfig(CONFIG_UINT64_START_PLAYER_MONEY));
SetCurrencyCount(CURRENCY_HONOR_POINTS,sWorld.getConfig(CONFIG_UINT32_CURRENCY_START_HONOR_POINTS));
SetCurrencyCount(CURRENCY_CONQUEST_POINTS, sWorld.getConfig(CONFIG_UINT32_CURRENCY_START_CONQUEST_POINTS));