diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index cbb7a7309..a28036b83 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -8239,12 +8239,6 @@ m_permanent(false), m_isRemovedOnShapeLost(true), m_deleted(false), m_in_use(0) // some custom stack values at aura holder create switch (m_spellProto->Id) { - case 22959: // Improved Scorch - if (caster && caster->GetObjectGuid().IsUnit()) - // Glyph of Improved Scorch - if (Aura* glyph = ((Unit*)caster)->GetDummyAura(56371)) - m_stackAmount = glyph->GetModifier()->m_amount; - break; // some auras applied with max stack case 24575: // Brittle Armor case 24659: // Unstable Power diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index ccf522424..4d3851a87 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11279" + #define REVISION_NR "11280" #endif // __REVISION_NR_H__