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[10402] Use ObjectGuid in packets and fix some uint32 guids cases.
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24 changed files with 77 additions and 82 deletions
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@ -1649,7 +1649,7 @@ void Creature::SendAIReaction(AiReaction reactionType)
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{
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WorldPacket data(SMSG_AI_REACTION, 12);
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data << uint64(GetGUID());
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data << GetObjectGuid();
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data << uint32(reactionType);
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((WorldObject*)this)->SendMessageToSet(&data, true);
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