[10402] Use ObjectGuid in packets and fix some uint32 guids cases.

This commit is contained in:
VladimirMangos 2010-08-23 12:28:06 +04:00
parent c545392f2e
commit 09b03b470e
24 changed files with 77 additions and 82 deletions

View file

@ -1649,7 +1649,7 @@ void Creature::SendAIReaction(AiReaction reactionType)
{
WorldPacket data(SMSG_AI_REACTION, 12);
data << uint64(GetGUID());
data << GetObjectGuid();
data << uint32(reactionType);
((WorldObject*)this)->SendMessageToSet(&data, true);