[10402] Use ObjectGuid in packets and fix some uint32 guids cases.

This commit is contained in:
VladimirMangos 2010-08-23 12:28:06 +04:00
parent c545392f2e
commit 09b03b470e
24 changed files with 77 additions and 82 deletions

View file

@ -654,7 +654,7 @@ void Group::MasterLoot(Creature *creature, Loot* loot)
if (looter->IsWithinDist(creature, sWorld.getConfig(CONFIG_FLOAT_GROUP_XP_DISTANCE), false))
{
data << uint64(looter->GetGUID());
data << looter->GetObjectGuid();
++real_count;
}
}